Here is a list of all documented class members with links to the class documentation for each member:
- t -
- tangent()
: OpenMaya.MFnNurbsCurve
- tangentId()
: OpenMaya.MItMeshFaceVertex
- tangentIndex()
: OpenMaya.MItMeshPolygon
- tangents()
: OpenMaya.MFnNurbsSurface
- tangentsLocked()
: OpenMayaAnim.MFnAnimCurve
- target
: OpenMayaRender.MRenderTargetAssignment
- targetBackBuffer()
: OpenMayaRender.MPresentTarget
- targetBlends
: OpenMayaRender.MBlendStateDesc
- targetDescription()
: OpenMayaRender.MRenderTarget
- targetOverrideList()
: OpenMayaRender.MRenderOperation
- targetWriteMask
: OpenMayaRender.MTargetBlendDesc
- techniqueAnnotation()
: OpenMayaRender.MShaderInstance
- techniqueNames()
: OpenMayaRender.MShaderInstance
- templateColor()
: OpenMayaUI.M3dView
- terminateKey()
: OpenMayaRender.MPxShaderOverride
- texCoordsPerVertex()
: OpenMayaUI.MPxHwShaderNode
- text()
: OpenMayaRender.MUIDrawManager
- text2d()
: OpenMayaRender.MUIDrawManager
- texture
: OpenMayaRender.MTextureAssignment
- textureDescription()
: OpenMayaRender.MTexture
- textureImage()
: OpenMayaUI.MMaterial
- textureMode()
: OpenMayaUI.M3dView
- thisMObject()
: OpenMaya.MPxNode
- thisNode()
: OpenMaya.MItDependencyNodes
- timedAnimCurveTypeForPlug()
: OpenMayaAnim.MFnAnimCurve
- toggle()
: OpenMaya.MSelectionList
, OpenMayaUI.MFnToggleManip
- toggleIndex()
: OpenMayaUI.MFnToggleManip
- token
: OpenMayaUI.MDrawRequest
- traceCallSequence()
: OpenMayaRender.MPxDrawOverride
, OpenMayaRender.MPxGeometryOverride
- transform()
: OpenMaya.MDagPath
, OpenMayaRender.MPxDrawOverride
- transformAsNormal()
: OpenMaya.MFloatVector
, OpenMaya.MVector
- transformation()
: OpenMaya.MFnMatrixData
, OpenMaya.MFnTransform
- transformationMatrix()
: OpenMaya.MFnDagNode
- transformUsing()
: OpenMaya.MBoundingBox
, OpenMaya.MPxSurfaceShape
- translateBy()
: OpenMaya.MFnTransform
, OpenMaya.MItMeshVertex
, OpenMaya.MItSurfaceCV
, OpenMaya.MTransformationMatrix
- translation()
: OpenMaya.MFnTransform
, OpenMaya.MTransformationMatrix
- transparencyOptions()
: OpenMayaUI.MPxHardwareShader
, OpenMayaUI.MPxHwShaderNode
- transparencyParameter()
: OpenMayaRender.MPxSurfaceShadingNodeOverride
- transpose()
: OpenMaya.MFloatMatrix
, OpenMaya.MMatrix
- traversalType()
: OpenMaya.MItDag
- traverseUnderWorld
: OpenMaya.MItDag
- traversingOverWorldSpaceDependents
: OpenMaya.MItDependencyGraph
- triangle
: OpenMaya.MPointOnMesh
- trim()
: OpenMaya.MFnNurbsSurface
- tumblePivot
: OpenMaya.MFnCamera
- tweakUsing()
: OpenMaya.MPxSurfaceShape
- twoSidedLighting()
: OpenMayaUI.M3dView
- type()
: OpenMaya.MAttributeIndex
, OpenMaya.MDataHandle
, OpenMaya.MFnBase
, OpenMaya.MPxNode
, OpenMayaRender.MRenderItem
, OpenMayaRender.MUniformParameter
, OpenMayaRender.MVaryingParameter
- typeId()
: OpenMaya.MDataHandle
, OpenMaya.MFnDependencyNode
, OpenMaya.MFnPluginData
, OpenMaya.MNodeClass
, OpenMaya.MPxData
, OpenMaya.MPxNode
- typeName
: OpenMaya.MFnDependencyNode
, OpenMaya.MNodeClass
, OpenMaya.MPxNode