Classes | Namespaces
shader_mipremap.h File Reference

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Classes

class  mi::shader_v3::Mip_remap
 Texture re-mapping interface. More...

Namespaces

namespace  mi
 

Top level namespace of mental ray.


namespace  mi::shader_v3
 

Namespace containing mental ray C++ shader interface extensions.



Detailed Description

mental ray C++ shader interface extensions.

This file provides interfaces to advanced texture filtering.

shader_mipremap.h is included by mi_shader_if.h, which in turn is included from shader.h if the shader is compiled as C++ code. A shader does not need to include this file directly.

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