ImportScene/DisplayCommon.h
         
    
#ifndef _DISPLAY_COMMON_H
#define _DISPLAY_COMMON_H
void DisplayMetaDataConnections(
FbxObject* pNode);
 
void DisplayString(const char* pHeader, const char* pValue  = "", const char* pSuffix  = "");
void DisplayBool(const char* pHeader, bool pValue, const char* pSuffix  = "");
void DisplayInt(const char* pHeader, int pValue, const char* pSuffix  = "");
void DisplayDouble(const char* pHeader, double pValue, const char* pSuffix  = "");
void Display2DVector(
const char* pHeader, 
FbxVector2 pValue, 
const char* pSuffix  = 
"");
 
void Display3DVector(
const char* pHeader, 
FbxVector4 pValue, 
const char* pSuffix  = 
"");
 
void DisplayColor(
const char* pHeader, 
FbxColor pValue, 
const char* pSuffix  = 
"");
 
void Display4DVector(
const char* pHeader, 
FbxVector4 pValue, 
const char* pSuffix  = 
"");
 
#endif // #ifndef _DISPLAY_COMMON_H