#include <fbxpropertytypes.h>
Class to represent colors in RGBA format using doubles. 
- ExportScene03/main.cxx, ExportScene04/main.cxx, ImportScene/DisplayCamera.cxx, ImportScene/DisplayCommon.cxx, ImportScene/DisplayCommon.h, ImportScene/DisplayGenericInfo.cxx, ImportScene/DisplayLight.cxx, ImportScene/DisplayMarker.cxx, ImportScene/DisplayMaterial.cxx, ImportScene/DisplayUserProperties.cxx, Layers/main.cxx, Transformations/DisplayCommon.cxx, Transformations/DisplayCommon.h, UserProperties/main.cxx, ViewScene/SceneCache.cxx, and ViewScene/SceneCache.h.
  
Definition at line 61 of file fbxpropertytypes.h.
 
      
        
          | FbxColor  | 
          ( | 
          const double  | 
          pRed,  | 
        
        
           | 
           | 
          const double  | 
          pGreen,  | 
        
        
           | 
           | 
          const double  | 
          pBlue,  | 
        
        
           | 
           | 
          const double  | 
          pAlpha = 1.0  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Constructor. 
- Parameters
 - 
  
    | pRed | The Red component value.  | 
    | pGreen | The Green component value.  | 
    | pBlue | The Blue component value.  | 
    | pAlpha | The alpha value of the color.  | 
  
   
 
 
      
        
          | void Set  | 
          ( | 
          const double  | 
          pRed,  | 
        
        
           | 
           | 
          const double  | 
          pGreen,  | 
        
        
           | 
           | 
          const double  | 
          pBlue,  | 
        
        
           | 
           | 
          const double  | 
          pAlpha = 1.0  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Re-initialize the color object with their new values. 
- Parameters
 - 
  
    | pRed | The Red component value.  | 
    | pGreen | The Green component value.  | 
    | pBlue | The Blue component value.  | 
    | pAlpha | The alpha value of the color.  | 
  
   
 
 
Indicate if all the members in the color objects are within their valid range. 
- Returns
 true if all the members are within their valid range. 
 
 
      
        
          | double& operator[]  | 
          ( | 
          int  | 
          pIndex | ) | 
           | 
        
      
 
Accessors. 
- Parameters
 - 
  
    | pIndex | The index of the component to access.  | 
  
   
- Returns
 - The reference to the indexed component. 
 
 
 
      
        
          | const double& operator[]  | 
          ( | 
          int  | 
          pIndex | ) | 
           const | 
        
      
 
Accessors. 
- Parameters
 - 
  
    | pIndex | The index of the component to access.  | 
  
   
- Returns
 - The reference to the indexed component. 
 
 
 
Assignment operator. 
- Parameters
 - 
  
  
 
 
 
      
        
          | bool operator==  | 
          ( | 
          const FbxColor &  | 
          pColor | ) | 
           const | 
        
      
 
Equality operator. 
- Parameters
 - 
  
  
 
- Returns
 true if equal, false if unequal. 
 
 
      
        
          | bool operator!=  | 
          ( | 
          const FbxColor &  | 
          pColor | ) | 
           const | 
        
      
 
Inequality operator. 
- Parameters
 - 
  
  
 
- Returns
 true if unequal, false if equal. 
 
 
The documentation for this class was generated from the following file: