#include <fbxgobo.h>
A gobo is a filter placed over a spot light to project light patterns through fog on a surface.
You can also use an image file as a gobo, which cause the light to project an image, much like a projector.
Public Member Functions | |
| FbxGobo (char *pName) | |
Public Attributes | |
| FbxString | mName | 
| Gobo name.  More... | |
| FbxString | mFileName | 
| path and file name of the image file.  More... | |
| bool | mDrawGroundProjection | 
| Flag that if shows the light projected on the ground.  More... | |
| bool | mVolumetricLightProjection | 
| Flag that lets you create a volumetric lighting effect by making the light stream visible.  More... | |
| bool | mFrontVolumetricLightProjection | 
| Flag that front facing light occurs when the camera view is looking down or up the light stream of a Spot light, which makes the light stream look three-dimensional.  More... | |
      
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  inline | 
| bool mDrawGroundProjection | 
| bool mVolumetricLightProjection | 
| bool mFrontVolumetricLightProjection |