#include <fbxsdk/fbxsdk_def.h>#include <fbxsdk/core/fbxobject.h>#include <fbxsdk/scene/shading/fbxbindingtableentry.h>#include <fbxsdk/core/base/fbxdynamicarray.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Classes | |
| class | FbxBindingTableBase | 
| A binding table represents a collection of bindings from source types such as FbxObject, or FbxLayerElements to destinations which can be of similar types.  More... | |