fbxsdk/scene/geometry/fbxopticalreference.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_GEOMETRY_OPTICAL_REFERENCE_H_ 
   14 #define _FBXSDK_SCENE_GEOMETRY_OPTICAL_REFERENCE_H_ 
   37 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject. 
 
FBX SDK environment definition. 
 
Array that stores pairs of FbxString and a pointer. 
 
This node attribute contains the properties of an optical reference. 
 
EType
Node attribute types. 
 
virtual FbxNodeAttribute::EType GetAttributeType() const 
Return the type of node attribute. 
 
This class is the base class to all types of node attributes.