fbxsdk/scene/fbxreference.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_REFERENCE_H_ 
   14 #define _FBXSDK_SCENE_REFERENCE_H_ 
   65 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject. 
 
FBX SDK environment definition. 
 
Contains information about a referenced file. 
 
FbxPropertyT< FbxBool > IsLocked
True if referenced file is locked. 
 
FbxPropertyT< FbxString > ProxyTag
Referenced file's proxy tag. 
 
FbxPropertyT< FbxBool > IsLoaded
True if referenced file is loaded. 
 
FbxPropertyT< FbxString > ReferenceNodeName
Referenced file's node name. 
 
FbxPropertyT< FbxInt > ReferenceDepth
Referenced file's node depth. 
 
The base class of most FBX objects. 
 
FbxPropertyT< FbxString > ProxyManagerName
The name of proxy manager where the referenced file's proxy can be found. 
 
FbxPropertyT< FbxBool > IsActiveProxy
True if referenced file is active. 
 
FbxPropertyT< FbxString > ReferenceNameSpace
Referenced file's namespace. 
 
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.