fbxsdk/core/math/fbxvector4.h Source File
         
    
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   13 #ifndef _FBXSDK_CORE_MATH_VECTOR_4_H_ 
   14 #define _FBXSDK_CORE_MATH_VECTOR_4_H_ 
   46         FbxVector4(
double pX, 
double pY, 
double pZ, 
double pW=1.0);
 
   89         void Set(
double pX, 
double pY, 
double pZ, 
double pW=1.0);
 
  223         double DotProduct(
const FbxVector4& pVector) 
const;
 
  268         double Length() 
const;
 
  274         double SquareLength() 
const;
 
  281         double Distance(
const FbxVector4& pVector) 
const;
 
  303         operator const double* () 
const;
 
  309     bool IsZero(
int pSize=4) 
const;
 
  312     void FixIncorrectValue();
 
  317 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
FbxString operator+(const FbxString &pString1, const FbxString &pString2)
FbxString concatenation. 
 
FBX SDK environment definition. 
 
bool operator!=(const FbxVectorTemplate4< T > &pVector) const 
 
FBX SDK quaternion class. 
 
A four double mathematic vector class. 
 
FbxVectorTemplate4< T > & operator=(const T &pValue)
 
bool operator==(const FbxVectorTemplate4< T > &pVector) const