FbxVectorTemplate3< T > Class Template Reference
         
    
#include <fbxtypes.h>
template<class T>
class FbxVectorTemplate3< T >
- Animation/main.cxx, Common/GeometryUtility.cxx, Common/GeometryUtility.h, ExportDocument/main.cxx, ExportScene02/main.cxx, ExportScene03/main.cxx, ExportScene04/main.cxx, ExportShader/main.cxx, ImportScene/DisplayCamera.cxx, ImportScene/DisplayGenericInfo.cxx, ImportScene/DisplayLight.cxx, ImportScene/DisplayMarker.cxx, ImportScene/DisplayMaterial.cxx, ImportScene/DisplayPivotsAndLimits.cxx, ImportScene/DisplayUserProperties.cxx, Instances/main.cxx, SwitchBinding/main.cxx, UI_Examples/CubeCreator/SDK_Utility.cxx, ViewScene/SceneCache.cxx, and ViewScene/SetCamera.cxx.
  
Definition at line 217 of file fbxtypes.h.
 
  
  
      
        
          | T& operator[]  | 
          ( | 
          int  | 
          pIndex | ) | 
           | 
         
       
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inline   | 
  
 
 
  
  
      
        
          | const T& operator[]  | 
          ( | 
          int  | 
          pIndex | ) | 
           const | 
         
       
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inline   | 
  
 
 
Definition at line 231 of file fbxtypes.h.
bool operator==(const FbxVectorTemplate3< T > &pVector) const 
 
 
 
 
  
  
      
        
          | const T* Buffer  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
The documentation for this class was generated from the following file: