Graphics/BaseRasterHandle.h File Reference

BaseRasterHandle.h File Reference
#include "SmartHandle.h"
#include "RenderEnums.h"
#include <wtypes.h>

Classes

class  BaseRasterHandle
 This is our base graphics raster resource class. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics