#include "Types.h"
#include "RenderEnums.h"
#include "Matrix44.h"
#include "MaterialRequiredStreams.h"
#include "../GraphicsTypes.h"
Classes | |
class | DrawContext |
Typically ICustomRenderItem::Draw() and ICustomRenderItem::HitTest() bring instance of this class as parameter. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |