Classes | |
class | EffectHandle |
EffectHandle is a class provides features similar as Effect in Direct3D This class is used for viewport display and Quicksilver. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Typedefs | |
typedef MaxSDK::Array< MSTR > | TechniqueNames |