Classes | |
| class | EffectHandle |
| EffectHandle is a class provides features similar as Effect in Direct3D This class is used for viewport display and Quicksilver. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef MaxSDK::Array< MSTR > | TechniqueNames |