Graphics/ViewSystem/EvaluationContext.h File Reference
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EvaluationContext.h File Reference
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#include "
../Enums.h
"
#include "
../Types.h
"
#include "
ViewParameter.h
"
Classes
struct
EvaluationContext
This struct is a collection of elements that are necessary in a render view.
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Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::Graphics