Graphics/GeometryRenderItemHandle.h File Reference
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GeometryRenderItemHandle.h File Reference
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|
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#include "
RenderItemHandle.h
"
#include "
IRenderGeometry.h
"
Classes
class
GeometryRenderItemHandle
This is a special render item which used only by Mesh/MNMesh.
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Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::Graphics