Graphics/GeometryRenderItemHandle.h File Reference

GeometryRenderItemHandle.h File Reference
#include "RenderItemHandle.h"
#include "IRenderGeometry.h"

Classes

class  GeometryRenderItemHandle
 This is a special render item which used only by Mesh/MNMesh. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics