#include "../GraphicsTypes.h"#include "IRefObject.h"#include "../baseinterface.h"#include "RenderEnums.h"#include "../box3.h"#include "VertexBufferHandle.h"#include "IndexBufferHandle.h"#include "MaterialRequiredStreams.h"#include "DrawContext.h"Classes | |
| class | IRenderGeometry |
| IRenderGeometry is a presentation of geometry. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef RefPtr< IRenderGeometry > | IRenderGeometryPtr |