Graphics/ICustomRenderItem.h File Reference

ICustomRenderItem.h File Reference
#include "../Graphics/IRefObject.h"
#include "../baseinterface.h"
#include "DrawContext.h"
#include "HittestContext.h"

Classes

class  ICustomRenderItem
 This class is used to customize the behavior of a render item. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Typedefs

typedef RefPtr< ICustomRenderItem > ICustomRenderItemPtr