#include "../Graphics/IRefObject.h"
#include "../baseinterface.h"
#include "DrawContext.h"
#include "HittestContext.h"
Classes | |
class | ICustomRenderItem |
This class is used to customize the behavior of a render item. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Typedefs | |
typedef RefPtr< ICustomRenderItem > | ICustomRenderItemPtr |