#include "inode.h"
Classes | |
class | ILockedContainerUpdate |
This class provides an interface for classes that may need to augment the new container update process that was introduced in 3ds Max 2011. More... | |
class | IContainerUpdateReplacedNode |
This class provides an interface to retrieve what new node will replace an existing one during the local edit process. More... | |
Macros | |
#define | IID_LOCKED_CONTAINER_UPDATE Interface_ID(0x5e323e2, 0x2add7cb8) |
The interface ID for an object that implements ILockedContainerUpdate The id that's passed into BaseInterface * Animatable::GetInterface(Interface_ID id) when querying for an ILockedContainerUpdate object. More... | |
#define IID_LOCKED_CONTAINER_UPDATE Interface_ID(0x5e323e2, 0x2add7cb8) |
The interface ID for an object that implements ILockedContainerUpdate The id that's passed into BaseInterface * Animatable::GetInterface(Interface_ID id) when querying for an ILockedContainerUpdate object.