#include "../../RenderingAPI.h"#include <maxtypes.h>#include <point2.h>#include <point3.h>#include <ipoint3.h>#include <vector>#include <memory>#include <functional>Classes | |
| class | IMeshFlattener |
| Utility interface for creating a flattened representation of a mesh. More... | |
| struct | IMeshFlattener::TextureCoordChannel |
| Contains the vertex UVW coordinates for a single texture coordinate channel. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::RenderingAPI | |
| MaxSDK::RenderingAPI::TranslationHelpers | |