#include "../../RenderingAPI.h"
#include <maxtypes.h>
#include <point2.h>
#include <point3.h>
#include <ipoint3.h>
#include <vector>
#include <memory>
#include <functional>
Classes | |
class | IMeshFlattener |
Utility interface for creating a flattened representation of a mesh. More... | |
struct | IMeshFlattener::TextureCoordChannel |
Contains the vertex UVW coordinates for a single texture coordinate channel. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::RenderingAPI | |
MaxSDK::RenderingAPI::TranslationHelpers | |