maxtypes.h File Reference
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struct | Color24 |
| 8 bits for each of the Red, Green and Blue components. More...
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struct | Color48 |
| 16 bits for each of the Red, Green and Blue components. More...
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struct | Color64 |
| 16 bits for each of the Red, Green, Blue, and Alpha components. More...
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struct | BMM_Color_24 |
| 24 bit color: 8 bits each for Red, Green, and Blue. More...
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struct | BMM_Color_32 |
| 32 bit color: 8 bits each for Red, Green, Blue, and Alpha. More...
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struct | BMM_Color_48 |
| 48 bit color: 16 bits each for Red, Green, and Blue. More...
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struct | BMM_Color_64 |
| 64 bit color: 16 bits each for Red, Green, Blue, and Alpha. More...
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struct | BMM_Color_fl |
| High Dynamic Range bitmaps make use of this class to store color information using floating point values. More...
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class | Class_ID |
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class | Interface_ID |
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#define TIME_TICKSPERSEC 4800 |
Number of ticks in a second.
Converts from ticks to seconds.
Converts from seconds to ticks.
Converts a number of seconds plus a number of ticks to a TimeValue.
Converts a TimeValue to a number of seconds plus a number of ticks.
#define TIME_PosInfinity TimeValue(0x7fffffff) |
Returns a time value that represents positive infinity.
#define TIME_NegInfinity TimeValue(0x80000000) |
Returns a time value that represents negative infinity.
typedef unsigned long ulong |
typedef unsigned char uchar |
typedef unsigned short UWORD |
typedef unsigned short MtlID |
Enumerator |
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NEW_CHUNK |
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CONTAINER_CHUNK |
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DATA_CHUNK |
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Definition: maxtypes.h:292
Definition: maxtypes.h:291
Definition: maxtypes.h:290
File IO concerns a render preset file (.rps).
Definition: maxtypes.h:305
File IO concerns a material library file (.mat).
Definition: maxtypes.h:302
File IO concerns a scene file (.max, .viz).
Definition: maxtypes.h:299