#include "MotionBlurSettings.h"
#include <maxtypes.h>
#include <NotificationAPI/InteractiveRenderingAPI_Subscription.h>
#include <RenderingAPI/Translator/Helpers/INodeInstancingPool.h>
#include <vector>
Classes | |
class | IRenderSessionContext |
Encapsulates all that a render session needs to render a frame. More... | |
class | IRenderSessionContext::IChangeNotifier |
Notification callback interface for IRenderSessionContext. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::RenderingAPI | |