#include "GraphicsExport.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"
#include "../MaxHeap.h"
Classes | |
class | IRenderStateManager |
IRenderStateManager controls primitive renderer's current render style. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |