#include "GraphicsExport.h"#include "GeometryEnums.h"#include "RenderEnums.h"#include "../MaxHeap.h"Classes | |
| class | IRenderStateManager |
| IRenderStateManager controls primitive renderer's current render style. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::Graphics | |