Graphics/IShaderManager.h File Reference

IShaderManager.h File Reference
#include "../export.h"
#include "../iparamb2Typedefs.h"
#include "../ref.h"
#include "../ifnpub.h"
#include "../GetCOREInterface.h"

Classes

class  IShaderManager
 Represents the programmable shader associated with a material or texture map plug-in. More...
 
class  IShaderManagerCreator
 Factory class for IShaderManager objects. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Macros

#define ISHADER_MANAGER_INTERFACE_ID   Interface_ID(0x3fc568b8, 0xeea1adf)
 Interface ID of class IShaderManager. More...
 
#define ISHADER_MANAGER_CREATOR_INTERFACE_ID   Interface_ID(0x56e81398, 0x7f816f4f)
 Interface ID of class IShaderManagerCreator. More...
 

Macro Definition Documentation

#define ISHADER_MANAGER_INTERFACE_ID   Interface_ID(0x3fc568b8, 0xeea1adf)

Interface ID of class IShaderManager.

#define ISHADER_MANAGER_CREATOR_INTERFACE_ID   Interface_ID(0x56e81398, 0x7f816f4f)

Interface ID of class IShaderManagerCreator.