#include "../baseinterface.h"
#include "../acolor.h"
#include "../export.h"
#include "../AnimPropertyID.h"
#include "../matrix3.h"
Classes | |
class | ISimpleMaterial |
ISimpleMaterial provides any material or texture plugin the ability to display itself in the new Viewport Display system in 3ds Max 2012. More... | |
class | ISimpleMaterialExt |
ISimpleMaterialExt extends ISimpleMaterial to support more textures. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Macros | |
#define | ISIMPLE_MATERIAL_EXT_INTERFACE_ID Interface_ID(0x3e465420, 0x454f05ba) |
Interface ID of class ISimpleMaterialExt. More... | |
#define ISIMPLE_MATERIAL_EXT_INTERFACE_ID Interface_ID(0x3e465420, 0x454f05ba) |
Interface ID of class ISimpleMaterialExt.