VertexNormal.h File Reference
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VertexNormal.h File Reference
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|
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#include "
maxtypes.h
"
#include "
point3.h
"
Classes
class
VertexNormal
The class used to compute vertex normals considering smoothing.
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Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.