IGameXRefObject Class Reference

IGameXRefObject Class Referenceabstract

#include <IGameObject.h>

Class Description

An interface for an XRef Object.

+ Inheritance diagram for IGameXRefObject:

Public Member Functions

virtual const MCHARGetOriginalFileName ()=0
 Retrieve XRef File Name. More...
 
- Public Member Functions inherited from IGameObject
 IGameObject ()
 Default constructor. More...
 
IGAMEEXPORT void GetBoundingBox (Box3 &bb)
 The bounding box of the object. More...
 
IGAMEEXPORT bool IsRenderable ()
 Check if object renderable. More...
 
virtual ObjectTypes GetIGameType ()=0
 The IGame object type. More...
 
IGAMEEXPORT ObjectGetMaxObject ()
 Access to the actual 3ds Max object. More...
 
IGAMEEXPORT MaxType GetMaxType ()
 The 3ds Max object type. More...
 
IGAMEEXPORT int GetNumModifiers ()
 The number of modifiers active on the object. More...
 
IGAMEEXPORT IGameModifierGetIGameModifier (int index)
 Access to IGame modifier. More...
 
IGAMEEXPORT IGameObject (INode *node)
 The IGameObject constructor. More...
 
IGAMEEXPORT bool CastShadows ()
 Check if Object casts shadows. More...
 
IGAMEEXPORT bool IsObjectSkinned ()
 Check if object skinned. More...
 
IGAMEEXPORT IGameSkinGetIGameSkin ()
 Access to the Skin interface. More...
 
IGAMEEXPORT bool IsObjectXRef ()
 Check if XRef object. More...
 
IGAMEEXPORT GMatrix GetIGameObjectTM ()
 Access to the ObjectTM. More...
 
virtual bool InitializeData ()
 Extract the 3ds Max data into IGame data. More...
 
virtual ~IGameObject ()=0
 
- Public Member Functions inherited from IExportEntity
virtual ~IExportEntity ()
 Destructor. More...
 
virtual IPropertyContainerGetIPropertyContainer ()
 Retrieve the Property Container. More...
 
virtual bool IsEntitySupported ()
 Is the Entity directly supported. More...
 
virtual const MCHARGetClassName ()=0
 Retrieves the name of the entity class. More...
 

Additional Inherited Members

- Public Types inherited from IGameObject
enum  ObjectTypes {
  IGAME_UNKNOWN, IGAME_LIGHT, IGAME_MESH, IGAME_SPLINE,
  IGAME_CAMERA, IGAME_HELPER, IGAME_BONE, IGAME_IKCHAIN,
  IGAME_XREF
}
 Various IGame Object types. More...
 
enum  MaxType {
  IGAME_MAX_UNKNOWN, IGAME_MAX_GEOM, IGAME_MAX_SHAPE, IGAME_MAX_LIGHT,
  IGAME_MAX_CAMERA, IGAME_MAX_BONE, IGAME_MAX_HELPER
}
 Various 3ds Max Object types. More...
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
- Protected Member Functions inherited from IGameObject
void SetNode (INode *n)
 
- Protected Attributes inherited from IGameObject
INodegameNode
 
ObjectgameObject
 

Member Function Documentation

virtual const MCHAR* GetOriginalFileName ( )
pure virtual

Retrieve XRef File Name.

Returns
The name of XRef File