3ds Max uses fixed, non-anti-aliased fonts only when this is strictly required.
For example, its easier to ignore text written on top of a rendered image if the text has hard edges and it's displayed in a solid color. Thus, such text could be written with the font returned by the GetFixedFont() function.
In general, text displayed in user interfaces should use the font returned by GetUIFont(). Plug-ins should in general use the User Interface (UI) font related methods when displying text in traditional window based user interfaces.
Functions | |
CoreExport HFONT | GetFixedFont () |
Return the fixed font used by 3ds Max. More... | |
CoreExport HFONT | GetFixedFont_LocalCharSet () |
Return the fixed font used by 3ds Max, based on the 3ds Max's language and character set. For internal use only. More... | |
CoreExport HFONT | GetFixedFontBold () |
Return the fixed bold font used by 3ds Max. More... | |
CoreExport HFONT | GetFixedFontBold_LocalCharSet () |
Return the fixed bold font used by 3ds Max, based on the 3ds Max's language and character set. For internal use only. More... | |
CoreExport LONG | GetFixedFontHeight () |
Returns the height of the fixed font used by 3ds Max. More... | |
CoreExport LONG | GetFixedFontHeightSmall () |
Returns the height of the small fixed font used by 3ds Max. More... | |
CoreExport DWORD | GetFixedFontCharset () |
Returns the fixed font character set for the language currently used by 3ds Max. More... | |
CoreExport const MCHAR * | GetFixedFontFace () |
Returns the font face string for the fixed font used by 3ds Max. More... | |
CoreExport HFONT GetFixedFont | ( | ) |
Return the fixed font used by 3ds Max.
CoreExport HFONT GetFixedFont_LocalCharSet | ( | ) |
CoreExport HFONT GetFixedFontBold | ( | ) |
Return the fixed bold font used by 3ds Max.
CoreExport HFONT GetFixedFontBold_LocalCharSet | ( | ) |
CoreExport LONG GetFixedFontHeight | ( | ) |
Returns the height of the fixed font used by 3ds Max.
CoreExport LONG GetFixedFontHeightSmall | ( | ) |
Returns the height of the small fixed font used by 3ds Max.
CoreExport DWORD GetFixedFontCharset | ( | ) |
Returns the fixed font character set for the language currently used by 3ds Max.
CoreExport const MCHAR* GetFixedFontFace | ( | ) |
Returns the font face string for the fixed font used by 3ds Max.