Changes to the scene structure of an object.
Functions | |
virtual void | Added (NodeKeyTab &nodes) |
Nodes added to the scene. More... | |
virtual void | Deleted (NodeKeyTab &nodes) |
Nodes deleted from the scene. More... | |
virtual void | LinkChanged (NodeKeyTab &nodes) |
Node linked or unlinked from another parent node. More... | |
virtual void | LayerChanged (NodeKeyTab &nodes) |
Nodes added or removed from a layer, or moved between layers. More... | |
virtual void | GroupChanged (NodeKeyTab &nodes) |
Nodes added or removed from a group, or its group was opened or closed. More... | |
virtual void | HierarchyOtherEvent (NodeKeyTab &nodes) |
All other change to the scene structure of nodes. More... | |
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inlinevirtual |
Nodes added to the scene.
[in] | nodes | The node list, provided as AnimHandles. |
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inlinevirtual |
Nodes deleted from the scene.
[in] | nodes | The node list, provided as AnimHandles. Node that, if already flushed from the undo buffer, nodes pointers will not be available via GetNodeByKey(). |
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inlinevirtual |
Node linked or unlinked from another parent node.
Only the linked or unlinked child nodes are listed in the notification, not the parent nodes.
[in] | nodes | The node list, provided as AnimHandles. |
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inlinevirtual |
Nodes added or removed from a layer, or moved between layers.
[in] | nodes | The node list, provided as AnimHandles. |
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inlinevirtual |
Nodes added or removed from a group, or its group was opened or closed.
[in] | nodes | The node list, provided as AnimHandles. |
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inlinevirtual |
All other change to the scene structure of nodes.
[in] | nodes | The node list, provided as AnimHandles. |