MNMesh Display Flags

MNMesh Display Flags

Module description

Macros

#define MNDISP_VERTTICKS   0x01
 Display vertex tick marks. More...
 
#define MNDISP_SELVERTS   0x02
 Display selected vertices. More...
 
#define MNDISP_SELFACES   0x04
 Display selected faces. More...
 
#define MNDISP_SELEDGES   0x08
 Display selected edges. More...
 
#define MNDISP_NORMALS   0x10
 Display face normals. More...
 
#define MNDISP_SMOOTH_SUBSEL   0x20
 Analogous to the Mesh display flag MESH_SMOOTH_SUBSEL, this indicates whether we should display smooth faces with selection-color outlines (TRUE) or transparent shaded faces (FALSE) More...
 
#define MNDISP_BEEN_DISP   0x40
 Set when the MNMesh has been displayed (at the end of the render method.) More...
 
#define MNDISP_DIAGONALS   0x80
 Set when diagonals should be displayed. More...
 
#define MNDISP_HIDE_SUBDIVISION_INTERIORS   0x100
 
#define MNDISP_USE_VERTEX_COLORS   0x200
 Set when vertex color data (VDATA_COLOR, if present) should be used to draw edges (used by OpenSubdiv) More...
 
#define MNDISP_USE_EDGE_COLORS   0x400
 Set when edge color data (EDATA_COLOR, if present) should be used to draw vertices (used by OpenSubdiv) More...
 

Macro Definition Documentation

#define MNDISP_VERTTICKS   0x01

Display vertex tick marks.

#define MNDISP_SELVERTS   0x02

Display selected vertices.

#define MNDISP_SELFACES   0x04

Display selected faces.

#define MNDISP_SELEDGES   0x08

Display selected edges.

#define MNDISP_NORMALS   0x10

Display face normals.

#define MNDISP_SMOOTH_SUBSEL   0x20

Analogous to the Mesh display flag MESH_SMOOTH_SUBSEL, this indicates whether we should display smooth faces with selection-color outlines (TRUE) or transparent shaded faces (FALSE)

#define MNDISP_BEEN_DISP   0x40

Set when the MNMesh has been displayed (at the end of the render method.)

#define MNDISP_DIAGONALS   0x80

Set when diagonals should be displayed.

#define MNDISP_HIDE_SUBDIVISION_INTERIORS   0x100
#define MNDISP_USE_VERTEX_COLORS   0x200

Set when vertex color data (VDATA_COLOR, if present) should be used to draw edges (used by OpenSubdiv)

#define MNDISP_USE_EDGE_COLORS   0x400

Set when edge color data (EDATA_COLOR, if present) should be used to draw vertices (used by OpenSubdiv)