This portion of available memory is set aside as unusable by the pager, affecting how the physical memory limit is computed from the memory limit percentage.
virtual float GetMemoryPaddingPercent |
( |
| ) |
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pure virtual |
Returns the memory padding percent (as a fraction from 0.0 to 1.0) of available memory.
virtual void SetMemoryPaddingPercent |
( |
float |
percent | ) |
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pure virtual |
Sets the memory padding percent (as a fraction from 0.0 to 1.0) of available memory.
Setting a higher value may decrease risk of out-of-memory crashes. Setting a lower value may increase performance.