Provides the PB2 parameter IDs particular to the SplineIK solver.
enum SplineIKParams |
Enumerator | |
---|---|
kPickShape |
Associated with the "Pick Shape" button on the UI. This is also the "goal" for the IK chain. Contains the Spline node which the IK chain follows. |
kTwistHStartDisplay |
Controls display of the Start Twist Handle manipulator; default: OFF. |
kTwistHEndDisplay |
Controls display of the EndTwist Handle manipulator; default: OFF. |
kTwistHStartSize |
Spinner and editbox for the size of the Start Twist Handle manipulator; default size: 1.0. |
kTwistHEndSize |
Spinner and editbox for the size of the End Twist Handle manipulator; default size: 1.0. |
kTwistHStartLength |
Spinner and editbox for the length of the Start Twist Handle manipulator; default length: 75.0. |
kTwistHEndLength |
Spinner and editbox for the length of the End Twist Handle manipulator; default length: 75.0. |
kTwistHStartAngle |
Spinner and editbox for the Start Twist Handle manipulator angle; default angle: 0.0. |
kTwistHEndAngle |
Spinner and editbox for the End Twist Handle manipulator angle; default angle: 0.0. |
kAutoSplineCreate |
When the user checks "Auto Create Spline" checkbox, a spline with # of knot points equal to the # of bones. The spline passes through all the bone pivot points. If "Auto Create Spline" checkbox is unchecked, no spline is created. In this case, to use splineIK, the user needs to open the UI (motion panel), click on "Pick Shape" pushbutton and select an already existing spline. Then the user can assign the SplineIKControl modifier or go to the sub-object level and animate the vertices of the spline. For the checkbox "Auto Create Spline" default: on |
kSplineTypeChoice |
Allows the user to use a Bezier Spline, NURBS Point curve or NURBS CV curve. For the set of three radiobuttons called "Curve Type"; default: Bezier Spline |
kSplineKnotCount |
The user can change the default number of knots during the creation process. Available only for Bezier Spline curves. The default is equal to the number of joints in the IKChain. Minimum is 2 knots. Internally a 'normalize spline' modifier is applied to the spline. Note that as you decrease the knotCount, the resulting spline may have a significantly different shape, and consequently the IKChain might move. For the checkbox "Number of Spline Knots"; Default: equal to chain DOF. |
kCreateHelper |
If "Create Helpers" checkbox is checked, it is assumed that the user wants to automatically assign the SplineIKControl modifier. So the modifier is assigned in agreement with the helper properties specified in the pop-up. If the checkbox is un-checked no modifier is assigned. For the checkbox "Create Helper"; default: ON |
kLinktoRootNode |
If checked, attaches position constraint to the rootbone of the IKchain to constrain it to the first helper. Note that the "position" of the rootbone is outside the scope of the IK. In addition, makes all helpers children to Helper#1, i.e., knot#1. Helper#1 can be position constrained or linked to another object. And, individual helpers can be moved and rotated without any other helper being affect. If unchecked, all helpers are independent – not linked to any other helper – so that they can be moved and rotated without any other helper being affect. For the checkbox "Link to Root Node"; default: ON |
kHelpersize |
Display Option for Point Helper; default: 20.0. |
kHelperCentermarker |
Display Option for Point Helper; default: OFF. |
kHelperAxisTripod |
Display Option for Point Helper; default: OFF. |
kHelperCross |
Display Option for Point Helper; default: OFF. |
kHelperBox |
Display Option for Point Helper; default: ON. |
kHelperScreensize |
Display Option for Point Helper;. |
kHelperDrawontop |
Display Option for Point Helper; default: ON. |
kUpnode |
Display Option for Point Helper;. |
kUseUpnode |
Display Option for Point Helper;. |
kLastSplineIKParam |