maxnet_job.h File Reference
#include <WTypes.h>
#include "strbasic.h"
#include "maxheap.h"
#include "network/MaxNetExport.h"
#include "maxnet_types.h"
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enum | JOB_TEXT_TYPE {
JOB_TEXT_USER = 64,
JOB_TEXT_COMPUTER,
JOB_TEXT_MANAGER_SHARE,
JOB_TEXT_FRAMES,
JOB_TEXT_MAX_OUTPUT,
JOB_TEXT_CMB_OUTPUT,
JOB_TEXT_RENDER_ELEMENT,
JOB_TEXT_CAMERA,
JOB_TEXT_RENDER_SCENE_STATE,
JOB_TEXT_SCENE_STATES,
JOB_TEXT_BATCH_RENDER,
JOB_TEXT_PRE_REND_SCRIPT,
JOB_TEXT_POST_REND_SCRIPT,
JOB_TEXT_RESERVED = 9999
} |
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#define SCENE_VIDEOCOLORCHECK (1<<2) |
#define SCENE_TWOSIDED (1<<3) |
#define SCENE_RENDERHIDEN (1<<4) |
#define SCENE_RENDERATMOSPHER (1<<5) |
#define SCENE_SUPERBLACK (1<<6) |
#define SCENE_SERIALNUMBERING (1<<8) |
#define SCENE_DITHER256 (1<<9) |
#define SCENE_DITHERTRUE (1<<10) |
#define SCENE_RENDERFIELDS (1<<11) |
#define SCENE_DISPLACEMENT (1<<12) |
#define SCENE_EFFECTS (1<<13) |
#define SCENE_FIELDORDER (1<<14) |
#define NOTIFY_FAILURE (1<<0) |
#define NOTIFY_PROGRESS (1<<1) |
#define NOTIFY_COMPLETION (1<<2) |
Video Post (otherwise is Render Scene)
Non concurrent driver (Accom, AVI, etc.)
#define JOB_NONSTOP (1<<3) |
Uninterruptible Driver (AVI, FCL, etc.)
#define JOB_SKIPEXST (1<<4) |
#define JOB_ALLSERVERS (1<<5) |
Use All Available Servers.
#define JOB_INACTIVE (1<<6) |
#define JOB_COMPLETE (1<<7) |
Job is Complete (Read Only)
#define JOB_IGNORESHARE (1<<8) |
Ignore Manager's Job Share - Always request archives.
#define JOB_SKIPOUTPUTTST (1<<9) |
Skip output test (Server won't test the output path)
#define JOB_NONSEQFRAMES (1<<10) |
Non sequential frames (1,3,5-10, etc.)
#define JOB_COMBUSTIONJOB (1<<11) |
#define JOB_NOTARCHIVED (1<<12) |
Uncompressed File (not an archive)
#define JOB_RENDER_CROP (1<<14) |
Partial Render (Crop / Zoom / Region / etc.)
#define _JOB_PRIORITY_CRITICAL 0 |
#define _JOB_DEFAULT_PRIORITY 50 |
Enumerator |
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JOB_TEXT_USER |
User Name.
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JOB_TEXT_COMPUTER |
Computer Name (Job Submission)
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JOB_TEXT_MANAGER_SHARE |
Manager's share (where to find job - filled by Manager)
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JOB_TEXT_FRAMES |
Frames for those "1,2,4,5-40" types.
Otherwise frames are defined in Job
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JOB_TEXT_MAX_OUTPUT |
Output image file name (MAX)
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JOB_TEXT_CMB_OUTPUT |
Output image file name (Combustion)
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JOB_TEXT_RENDER_ELEMENT |
Render Elements.
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JOB_TEXT_CAMERA |
Camera List.
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JOB_TEXT_RENDER_SCENE_STATE |
The scene state used for rendering.
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JOB_TEXT_SCENE_STATES |
The scene state list.
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JOB_TEXT_BATCH_RENDER |
The name of the batch render entry this render will use.
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JOB_TEXT_PRE_REND_SCRIPT |
Pre-Render Script filename.
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JOB_TEXT_POST_REND_SCRIPT |
Post-Render Script filename.
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JOB_TEXT_RESERVED |
Unknown Type.
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Unknown Type.
Definition: maxnet_job.h:106
User Name.
Definition: maxnet_job.h:93
Post-Render Script filename.
Definition: maxnet_job.h:105
Output image file name (MAX)
Definition: maxnet_job.h:97
Camera List.
Definition: maxnet_job.h:100
Frames for those "1,2,4,5-40" types.
Definition: maxnet_job.h:96
The scene state used for rendering.
Definition: maxnet_job.h:101
Pre-Render Script filename.
Definition: maxnet_job.h:104
Manager's share (where to find job - filled by Manager)
Definition: maxnet_job.h:95
The scene state list.
Definition: maxnet_job.h:102
The name of the batch render entry this render will use.
Definition: maxnet_job.h:103
Output image file name (Combustion)
Definition: maxnet_job.h:98
Computer Name (Job Submission)
Definition: maxnet_job.h:94
Render Elements.
Definition: maxnet_job.h:99