LightState Struct Reference

#include <object.h>

Class Description

This structure describes the properties of a light.

See also
Class GenLight, Class LightObject, Class Color, Class Matrix3
+ Inheritance diagram for LightState:

Public Member Functions

 LightState ()
 

Public Attributes

LightType type
 One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global. More...
 
Matrix3 tm
 The transformation matrix of the light. More...
 
Color color
 The color of the light (its intensity). More...
 
float intens
 The multiplier applied to the color. More...
 
float hotsize
 The hotspot size in degrees. More...
 
float fallsize
 The hotspot falloff size in degrees. More...
 
int useNearAtten
 Nonzero if near attenuation is used; otherwise zero. More...
 
float nearAttenStart
 The near attenuation start value. More...
 
float nearAttenEnd
 The near attenuation end value. More...
 
int useAtten
 Nonzero if (far) attenuation is used; otherwise zero. More...
 
float attenStart
 The (far) start attenuation value. More...
 
float attenEnd
 The (far) end attenuation value. More...
 
int shape
 One of the following values:
RECT_LIGHT, CIRCLE_LIGHT. More...
 
float aspect
 The aspect ratio of the light. More...
 
BOOL overshoot
 TRUE if the light supports overshoot; otherwise FALSE. More...
 
BOOL shadow
 TRUE if shadows are on; otherwise FALSE. More...
 
BOOL on
 TRUE if the light is on; otherwise FALSE. More...
 
BOOL affectDiffuse
 TRUE if affect diffuse is on; otherwise FALSE. More...
 
BOOL affectSpecular
 TRUE if affect specular is on; otherwise FALSE. More...
 
BOOL ambientOnly
 
DWORD extra
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 

Constructor & Destructor Documentation

LightState ( )
inline
2925  {
2926  useAtten = 0;
2927  useNearAtten = 0;
2928  attenStart = 0.0f;
2929  nearAttenStart = 0.0f;
2930  attenEnd = 0.0f;
2931  nearAttenEnd = 0.0f;
2932  extra = 0x0000;
2933  intens = 0.0f;
2934  shadow = 0;
2935  fallsize = 0.0f;
2936  on = 0;
2937  affectDiffuse = 0;
2938  ambientOnly = 0;
2939  overshoot = 0;
2940  shape = 0;
2941  type = OMNI_LGT;
2942  affectSpecular = 0;
2943  aspect = 0.0f;
2944  hotsize = 0.0f;
2945  }
BOOL overshoot
TRUE if the light supports overshoot; otherwise FALSE.
Definition: object.h:2913
float fallsize
The hotspot falloff size in degrees.
Definition: object.h:2894
int useAtten
Nonzero if (far) attenuation is used; otherwise zero.
Definition: object.h:2902
float aspect
The aspect ratio of the light.
Definition: object.h:2911
float nearAttenEnd
The near attenuation end value.
Definition: object.h:2900
int shape
One of the following values: RECT_LIGHT, CIRCLE_LIGHT.
Definition: object.h:2909
Definition: LightTypeEnums.h:12
BOOL on
TRUE if the light is on; otherwise FALSE.
Definition: object.h:2917
float intens
The multiplier applied to the color.
Definition: object.h:2890
float nearAttenStart
The near attenuation start value.
Definition: object.h:2898
int useNearAtten
Nonzero if near attenuation is used; otherwise zero.
Definition: object.h:2896
float attenEnd
The (far) end attenuation value.
Definition: object.h:2906
BOOL ambientOnly
Definition: object.h:2922
float hotsize
The hotspot size in degrees.
Definition: object.h:2892
BOOL affectSpecular
TRUE if affect specular is on; otherwise FALSE.
Definition: object.h:2921
BOOL shadow
TRUE if shadows are on; otherwise FALSE.
Definition: object.h:2915
DWORD extra
Definition: object.h:2923
LightType type
One of the following values from enum LightType: OMNI_LGT - Omnidirectional SPOT_LGT - Spot (cone) ...
Definition: object.h:2884
float attenStart
The (far) start attenuation value.
Definition: object.h:2904
BOOL affectDiffuse
TRUE if affect diffuse is on; otherwise FALSE.
Definition: object.h:2919

Member Data Documentation

LightType type

One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global.

Matrix3 tm

The transformation matrix of the light.

Color color

The color of the light (its intensity).

float intens

The multiplier applied to the color.

float hotsize

The hotspot size in degrees.

float fallsize

The hotspot falloff size in degrees.

int useNearAtten

Nonzero if near attenuation is used; otherwise zero.

float nearAttenStart

The near attenuation start value.

float nearAttenEnd

The near attenuation end value.

int useAtten

Nonzero if (far) attenuation is used; otherwise zero.

float attenStart

The (far) start attenuation value.

float attenEnd

The (far) end attenuation value.

int shape

One of the following values:
RECT_LIGHT, CIRCLE_LIGHT.

float aspect

The aspect ratio of the light.

BOOL overshoot

TRUE if the light supports overshoot; otherwise FALSE.

BOOL shadow

TRUE if shadows are on; otherwise FALSE.

BOOL on

TRUE if the light is on; otherwise FALSE.

BOOL affectDiffuse

TRUE if affect diffuse is on; otherwise FALSE.

BOOL affectSpecular

TRUE if affect specular is on; otherwise FALSE.

BOOL ambientOnly
DWORD extra