paintCallback/paintCallback.cpp

paintCallback/paintCallback.cpp
//-
// ===========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software in either electronic or hard copy form.
// ===========================================================================
//+
//
// paintCallback.cpp
//
// Description:
// Sample plug-in that demonstrates how to register/de-register
// a callback with the MPaintMessage class.
//
// This plug-in will register a new command in maya called
// "paintCallback" which adds a paint callback.
// A message is printed to the script editor window
// whenever a vertex color paint stamp occurs.
//
#include <maya/MPxCommand.h>
#include <maya/MFnPlugin.h>
#include <maya/MFnSingleIndexedComponent.h>
#include <maya/MFnDoubleIndexedComponent.h>
#include <maya/MIntArray.h>
#include <maya/MColorArray.h>
#include <maya/MArgList.h>
#include <maya/MDagPath.h>
#include <maya/MSelectionList.h>
#include <maya/MGlobal.h>
#include <maya/MPlug.h>
#include <maya/MPaintMessage.h>
#include <sstream>
// This will keep track of the registered callback
// so it can be removed when the plug-in is unloaded.
//
MCallbackId callbackId = 0;
//
// Callback function
//
// Prints out stamp information when a vertex paint callback is received.
//
void userCB( MDagPath& path, MObject& object, MPlug& plug, MColorArray& colors, void* clientData )
{
std::ostringstream str;
str << path.fullPathName() << " ";
str << plug.info() << endl;
if ( object.hasFn( MFn::kMeshVtxFaceComponent ) ) {
MFnDoubleIndexedComponent comp( object );
MIntArray us, vs;
comp.getElements( us, vs );
unsigned int count = comp.elementCount();
str << "[";
for ( unsigned int i=0; i<count; ++i ) {
str << "(" << us[i] << "," << vs[i] << ") ";
}
str << "]" << endl;
}
else {
MFnSingleIndexedComponent comp( object );
unsigned int count = comp.elementCount();
str << "[";
for ( unsigned int i=0; i<count; ++i ) {
str << comp.element( i ) << " ";
}
str << "]" << endl;
}
str << colors << endl;
MGlobal::displayInfo( str.str().c_str() );
}
//
// Command class declaration
//
class paintCallbackCmd : public MPxCommand
{
public:
paintCallbackCmd() {};
virtual ~paintCallbackCmd();
MStatus doIt( const MArgList& args );
static void* creator();
};
//
// Command class implementation
//
paintCallbackCmd::~paintCallbackCmd()
{
}
void* paintCallbackCmd::creator()
{
return new paintCallbackCmd();
}
MStatus paintCallbackCmd::doIt( const MArgList& )
//
// Adds an MPaintMessage callback.
//
{
if ( callbackId ) {
return MS::kSuccess;
}
MStatus stat;
MCallbackId id = MPaintMessage::addVertexColorCallback( userCB, NULL, &stat );
if ( stat ) {
callbackId = id;
} else {
MGlobal::displayError( "MPaintMessage::addVertexColorCallback failed" );
}
return stat;
}
//
// Plugin registration
//
MStatus initializePlugin( MObject obj )
{
MFnPlugin plugin( obj );
return plugin.registerCommand( "paintCallback", paintCallbackCmd::creator );
}
MStatus uninitializePlugin( MObject obj)
{
// Remove all callbacks
//
if ( callbackId ) {
MMessage::removeCallback( callbackId );
}
MFnPlugin plugin( obj );
return plugin.deregisterCommand( "paintCallback" );
}