pymel.core.windows.hyperGraph¶
- hyperGraph(*args, **kwargs)¶
The following is an overview of the basic features of the hypergraph. A more detailed description is given in the user manuals. The hypergraph provides the user with the ability to view and edit the maya scene graph. The hypergraph supports two types of graphs: the DAG or scene hierarchy and the dependency graph. The default view of the hypergraph editor is the DAG view. The user can show the dependency graph for a collection of nodes by first selecting the nodes and navigating to the dependency graph using one of the graph options. The user can save any view by setting a bookmark to that view. The user can also show previous views using the view options provided. The hypergraph supports a simple editing mechanism for editing hierarchy in the DAG view and connections in dependency graph view. In the DAG view, the user can reparent or reorder nodes in the graph using drag-and-drop. In the dependency graph view, the user can select connections and delete them or make new connections by dragging and dropping nodes or existing connections. The hypergraph supports two layout modes in the DAG view: automatic and freeform. In automatic mode, the graph nodes are automatically positioned according to the layout preferences. In freeform mode, the user can position nodes manually. The node position is saved in the scene. A background image can be placed behind DG or DAG in freeform mode. This can be used as a template for positioning nodes in a user-defined layout. Nodes in the DAG view can be expanded or collapsed. The state is saved in the scene. The performance of the graph drawing will increase as hierarchies are collapsed. In addition to hierachy relationships, the hypergraph can show expression, constraint and deformation relationships in the DAG. These can be enabled/disabled through the options provided. There are also additional filters for showing shape nodes and invisible nodes. The amount of detail show may affect the speed of the display of the graph. Most of the UI features of the hypergraph are addressable through the hypergraph command-line interface. The available command-line options are described in the next section.
Flags:
Long Name / Short Name Argument Types Properties addBookmark / abk bool Create a bookmark for the current hypergraph view. addDependGraph / adg PyNode Add a dependency graph starting at the named node to the view addDependNode / adn PyNode Add a dependency node to the dependency graph view animateTransition / atr bool Turns animate transitions off and on. attributeEditor / ae unicode Launches attribute editor on selected node. backward / bak bool bookmarkName / bn bool Returns the bookmark name for the most recently created bookmark. breakConnectionCommand / bco unicode clear / clr bool Clears the current hypergraph view and deletes the graph UI. (see also -rebuild flag) collapseContainer / cc bool Collapses containers selected in DG graph. connectionDrawStyle / cds unicode Specify how connections between nodes should be drawn. Valid values are center(draws connection lines from the center of one node to the center of the other) and side(draws connection lines from the right side of the source node to the left side of the destination node). The default is center. This flag does not apply to Hypershade graphs, which are always drawn with the sideconnection draw style. control / ctl bool Query only. Returns the top level control for this editor. Usually used for getting a parent to attach popup menus. Caution: It is possible for an editor to exist without a control. The query will return NONEif no control is present. currentEdge / ced unicode currentNode / cno unicode debug / deb unicode defineTemplate / dt unicode Puts the command in a mode where any other flags and args are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template. deleteBookmark / dbk unicode Delete the bookmark with the corresponding node name. dependGraph / dg bool Displays dependency graph iterated from specified node. dependNode / dn unicode Displays dependency node in view. directoryPressCommand / dp unicode docTag / dtg unicode Attaches a tag to the editor. down / do bool Navigate down to the dependency graph containing the current selection. Shows upstream and downstream connections. downstream / ds bool Show downstream dependency graph of selected node(s). dragAndDropBehaviorCommand / ddc unicode Mel proc called when a drag and drop onto a hyperGraph node has occurred. Proc signature is procName (string $editor, string $sourceNode, string $destinationNode). dropNode / dr unicode Returns the name of the source node in a drag and drop connection, when called during processing of a drop. dropTargetNode / drt unicode Returns the name of the destination node in a drag and drop connection, when called during processing of a drop. edgeDblClickCommand / edc unicode Mel proc called when an edge is double clicked. Proc signature is procName (string $editor, string $edge). edgeDimmedDblClickCommand / edd unicode Mel proc called when a dimmed edge is double clicked. Proc signature is procName (string $editor, string $edge). edgeDropCommand / edr unicode edgePressCommand / ep unicode edgeReleaseCommand / er unicode enableAutomaticLayout / eal bool Rebuild the graph if a node is added or removed from the graph via drag and drop or dg messages. Default is true. exists / ex bool Returns whether the specified object exists or not. Other flags are ignored. expandContainer / ec bool Expands containers selected in DG graph. feedbackGadget / fbg unicode Returns the name of the current gadget. feedbackNode / fbn unicode Returns the name of the current feedback or highlight node. filter / f unicode Specifies the name of an itemFilter object to be used with this editor. This filters the information coming onto the main list of the editor. filterDetail / fd unicode, bool This flag is obsolete. Use the showConstraints, showExpressions, showDeformer, showInvisible, showShapes and showUnderworld flags instead. fitImageToHeight / fih bool Changes position and scale of background image, so its height fits current editor view. fitImageToWidth / fiw bool Changes position and scale of background image, so its width fits current editor view. focusCommand / fc unicode Mel proc to be run when the mouse is clicked in the hyper graph. Primarily of use in setting the window focus. fold / fo bool Folds (Collapses) selected object. forceMainConnection / fmc unicode Specifies the name of a selectionConnection object that the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession. forceRefresh / frf bool Forces the hypergraph to refresh (redraw) its contents. forward / fow bool frame / fr bool Frames the selected objects frameBranch / frb bool Frames the the branch from the selected node on downward. frameGraph / fg bool Frames the entire graph. frameGraphNoRebuild / fgn bool frameHierarchy / frh bool Frames the hierarchy that contains the selected node. freeform / fre bool Enable freeform layout mode. fromAttr / fat unicode Returns the name of the source attribute in a drag and drop connection, when called during processing of a drop. fromNode / frn unicode getNodeList / gnl bool Returns a string array that represents a list of all the nodes in the graph. getNodePosition / gnp unicode Returns the position of a specified node in x,y graph coords. This flag and its argument must be passed to the command before the -q flag (see examples). In query mode, this flag can accept a value. graphDescription / gd bool graphLayoutStyle / gls unicode This flag is obsolete. The only supported graph layout style is hierarchicalLayout. Use of any other style will trigger a warning. graphType / gt unicode Returns the type name of the current graph in the view (either DAG or DG). heatMapDisplay / hmd bool highlightConnection / hlc unicode Specifies the name of a selectionConnection object that the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list. iconSize / ics unicode Set or query the icon size for this hyper graph editor. The currently allowed icon sizes are smallIcons, mediumIcons, largeIconsand superIcons. image / img unicode Specify background image to be loaded from the project image directory. imageEnabled / ime bool Enable display of a loaded background image (Freeform DAG view or DG view) imageForContainer / ifc bool Specify that the following flags work on selected containers instead of the whole image: -imageScale,-imagePosition, fitImageToWidth, -fitImageToHeight, -image imagePosition / imp float, float Position of the background image. imageScale / ims float Uniform scale of the background image. initializeScript / ini unicode isHotkeyTarget / iht bool For internal use. layout / lay bool Perform an automatic layout on the graph. layoutSelected / lsl unicode This flag is obsolete. The only supported graph layout style is hierarchicalLayout. Use of any other style will trigger a warning. layoutSubtree / lsb bool limitGraphTraversal / lgt int lockMainConnection / lck bool Locks the current list of objects within the mainConnection, so that only those objects are displayed within the editor. Further changes to the original mainConnection are ignored. look / loo float, float Look at a coordinate in the graph view mainListConnection / mlc unicode Specifies the name of a selectionConnection object that the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. mergeConnections / mc bool Merge groups of connections into ‘fat’ connections. navigateHome / hom bool Navigate to the home (DAG) view. navup / nu bool newInputConnection / nin unicode newOutputConnection / nou unicode nextView / nvw bool Changes the view to the next DAG view. nodeConnectCommand / nco unicode nodeDblClickCommand / ndc unicode nodeDropCommand / ndr unicode Set the command to be called when a node is dropped in the hypergraph window. nodeMenuCommand / nm unicode nodePressCommand / np unicode Set the command to be called when the user presses a mouse button while the cursor is over a node in the hypergraph window. nodeReleaseCommand / nr unicode Set the command to be called when the user releases a mouse button while the cursor is over a node in the hypergraph window. opaqueContainers / opc bool Sets expanded container background opacity. orientation / orientation unicode Selects orientation style of graph: horiz|vert panView / pan float, float panel / pnl unicode Specifies the panel for this editor. By default if an editor is created in the create callback of a scripted panel it will belong to that panel. If an editor does not belong to a panel it will be deleted when the window that it is in is deleted. parent / p unicode Specifies the parent layout for this editor. This flag will only have an effect if the editor is currently un-parented. popupMenuScript / pms unicode Set the script to be called to register the popup menu with the control for this hypergraph. The script will be called with a string argument which gives the name of the hypergraph whose control the popup menu should be parented to. previousView / pvw bool Changes the view back to the previous DAG view. range / rg float, float Limits the display of nodes to only those within the range. There are two float values expected, the first the lower threshold of the range and the second the upper threshold of the range. The values are absolute timing values, not percentages. rebuild / rb bool Rebuilds graph removeNode / rmn unicode Removes the node identified by string from the graph. rename / rn bool Pops up text field over selected object for renaming resetFreeform / rf bool Resets freeform position on all nodes. restoreBookmark / rbk unicode Restore the view corresponding to the bookmark. scrollUpDownNoZoom / snz bool Specify if we want to be in the scroll along y only with no free zooming mode. By default, hyper graph editor allows user to pan left and right. selectionConnection / slc unicode Specifies the name of a selectionConnection object that the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the changes. setNodePosition / snp unicode, float, float Sets the node identified by string to the (x,y) position in the window specified by the two floats. If the node is not in the graph than it will be added to the graph and then moved to the new position. showCachedConnections / scc bool showConnectionFromSelected / scf bool Show the connects (constraints, expresions, and deformers - see showConstraints for example) leaving from selected nodes. This can be combined with showConnectionToSelected to show both arrive and leaving connects. If both flags are false then all the connections will be shown. showConnectionToSelected / sct bool Show the connects (constraints, expresions, and deformers - see showConstraints for example) arriving at selected nodes. This can be combined with showConnectionFromSelected to show both arrive and leaving connects. If both flags are false then all the connections will be shown. showConstraintLabels / scl bool showConstraints / shc bool Show constraint relationships in the DAG. showDeformers / shd bool Show deformer or geometry filter relationships in the DAG. showExpressions / shx bool Show expression relationships in the DAG. showInvisible / shi bool Show invisible nodes in the DAG. showRelationships / shr bool Show relationship (message) connections. showShapes / shs bool Show shape nodes in the DAG. showUnderworld / shu bool Show underworld graphs in the DAG. stateString / sts bool Query only flag. Returns the MEL command that will create an editor to match the current editor state. The returned command string uses the string variable $editorName in place of a specific name. toAttr / tat unicode toNode / ton unicode transitionFrames / tfr int Specify te number of transition frames for animate transitions. unParent / up bool Specifies that the editor should be removed from its layout. This cannot be used in query mode. unfold / uf bool Unfolds (expands) selected object. unfoldAll / ua bool Unfolds everything under selected object. unfoldAllShapes / uas bool unfoldHidden / ufh bool unlockMainConnection / ulk bool Unlocks the mainConnection, effectively restoring the original mainConnection (if it is still available), and dynamic updates. updateMainConnection / upd bool Causes a locked mainConnection to be updated from the orginal mainConnection, but preserves the lock state. updateNodeAdded / una bool Update graph when a new node is added to the database updateSelection / us bool Update selection state in the graph when the selection state of database changes. upstream / ups bool Show upstream dependency graph of selected node(s). useDrawOverrideColor / drc bool useFeedbackList / ufl bool Use feedback or highlight list as the target selection when processing other hypergraph command-line options. useTemplate / ut unicode Forces the command to use a command template other than the current one. viewOption / vo unicode Set or query the view option for this hyper graph editor. The currently allowed views are asIconsand asList. visibility / vis bool Set the visible state of the selected node(s). zoom / zm float Specify the zoom factor for animating transitions Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.hyperGraph
Example:
import pymel.core as pm # The hyperGraph command is not one which would commonly be used # by the user. pm.polySphere( r=1, sx=20, sy=20, ax=(0, 1, 0), tx=2, ch=1 ) # Result: [nt.Transform(u'pSphere1'), nt.PolySphere(u'polySphere1')] # # Gets the position of the node in the graph. maya.mel.eval( "HypergraphHierarchyWindow" ) position = pm.hyperGraph( 'hyperGraphPanel1HyperGraphEd', query=True, getNodePosition='pSphere1' ) print position