Map and position textures
Topics in this section
Map a 2D or 3D texture to a material
Loading multi-tiled UV textures through a single texture node
Bake color and illumination to textures
View tangent space or object space normal maps
Creating and using mirrored normal maps on a character or object
Position 2D textures and labels
Position 3D textures
Hardware shading limitations
Parent topic:
Textures