FBX C++ API Reference
fbxpropertyentryview.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
14 #define _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
20 
21 #include <fbxsdk/fbxsdk_nsbegin.h>
22 
40 {
41 public:
42 
46  static const char* sEntryType;
47 
57  FbxPropertyEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
58 
62 
66  const char* GetProperty() const;
67 
71  void SetProperty(const char* pPropertyName);
72 
77  virtual const char* EntryType() const;
78 };
79 
80 #include <fbxsdk/fbxsdk_nsend.h>
81 
82 #endif /* _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_ */
FBX SDK environment definition.
virtual const char * EntryType() const
Get the entry type of this entry view.
A binding table entry stores a binding between a source and a destination.
Entry view class represents binding entry in entry tables.
Definition: fbxentryview.h:26
static const char * sEntryType
Name of the entry type used in the binding entry.
#define FBXSDK_DLL
Definition: fbxarch.h:173
FbxPropertyEntryView represents property entry in entry tables.