FBX C++ API Reference
fbxsemanticentryview.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_SHADING_SEMANTIC_ENTRY_VIEW_H_
14 #define _FBXSDK_SCENE_SHADING_SEMANTIC_ENTRY_VIEW_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
20 
21 #include <fbxsdk/fbxsdk_nsbegin.h>
22 
43 {
44 public:
45 
49  static const char* sEntryType;
50 
60  FbxSemanticEntryView (FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false);
61 
63  virtual ~FbxSemanticEntryView();
65 
69  void SetSemantic( const char* pSemantic );
70 
75  FbxString GetSemantic(bool pAppendIndex = true) const;
76 
80  int GetIndex() const;
81 
86  virtual const char* EntryType() const;
87 };
88 
89 #include <fbxsdk/fbxsdk_nsend.h>
90 
91 #endif /* _FBXSDK_SCENE_SHADING_SEMANTIC_ENTRY_VIEW_H_ */
FBX SDK environment definition.
virtual const char * EntryType() const
Get the entry type of this entry view.
Utility class to manipulate strings.
Definition: fbxstring.h:66
A binding table entry stores a binding between a source and a destination.
FbxSemanticEntryView stores a binding corresponding to a semantic within a shader file...
Entry view class represents binding entry in entry tables.
Definition: fbxentryview.h:26
#define FBXSDK_DLL
Definition: fbxarch.h:173
static const char * sEntryType
Name of the entry type used in the binding entry.