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FBX C++ API Reference
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#include <fbxpose.h>
This structure contains the description of a named pose.
FbxPose contains one FbxPoseInfo array to store all of FBX nodes and their transform matrix info.
Public Attributes | |
| FbxMatrix | mMatrix |
| Transform matrix of the node. More... | |
| bool | mMatrixIsLocal |
| If true, the transform matrix above is defined in local coordinates. More... | |
| FbxNode * | mNode |
| FBX node, which may be skeleton or geometry (skinned) node. More... | |
| bool mMatrixIsLocal |
| FbxNode* mNode |