These tutorial programs are aimed at programmers who are learning the FBX SDK. These tutorials run on Windows only. Each tutorial program:
Tutorial program | Tutorial section | Description |
---|---|---|
Tutorial: ImportExport | Importing and exporting a scene | Shows how to import a file and how to export a file. |
Tutorial: SceneTreeView | Nodes and the Scene Graph | Shows how to traverse all the nodes in an FBX scene, and how to determine the content of each node, i.e., whether a node contains a camera, a light, a mesh, etc. |
Tutorial: CubeCreator | Meshes, Materials and Textures | Shows how to add textures and materials to meshes. |
Tutorial: CubeCreator | Animation | Shows how to animate meshes, cameras, and other objects in a scene. |
Folders for each of these programs are located in <yourFBXSDKpath>\samples\UI Examples . Each folder contains the source code for the tutorial program and Visual Studio project files to help you build and run the program.
The folder <yourFBXSDKpath>\samples\UI Examples\Common contains the common code used by the tutorial programs.