Contains definitions for object poses.
Definition in file fbcharacterpose.h.
Classes | |
| class | FBCharacterPoseOptions |
| Stores options for operations on poses. More... | |
| class | FBCharacterPose |
| Used to work with character poses. More... | |
| class | FBPropertyListCharacterPose |
| PropertyList: CharacterPose. More... | |
Namespaces | |
| ORSDK2018 | |
Macros | |
| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only once... More... | |
Enumerations | |
| enum | FBCharacterPoseFlag { kFBCharacterPoseNoFlag = 0, kFBCharacterPoseMirror = 1, kFBCharacterPoseGravity = 1<<1, kFBCharacterPoseMatchTX = 1<<2, kFBCharacterPoseMatchTY = 1<<3, kFBCharacterPoseMatchTZ = 1<<4, kFBCharacterPoseMatchR = 1<<5, kFBCharacterPoseMatchPivot = 1<<6, kFBCharacterPoseUseKeyingGroup = 1<<7 } |
| Character Pose Options flags. More... | |
| enum | FBMirrorPlaneType { kFBMirrorPlaneTypeInvalid = -1, kFBMirrorPlaneTypeAuto = 0, kFBMirrorPlaneTypeZY, kFBMirrorPlaneTypeXY, kFBMirrorPlaneTypeXZ, kFBMirrorPlaneTypeUser, kFBMirrorPlaneTypeEquation, kFBMirrorPlaneTypeCount } |
| Mirror Plane Type. More... | |
| enum | FBCharacterPoseKeyingMode { kFBCharacterPoseKeyingModeInvalid = -1, kFBCharacterPoseKeyingModeFullBody = 0, kFBCharacterPoseKeyingModeBodyPart, kFBCharacterPoseKeyingModeCount } |
| Character Pose Keying Mode. More... | |
| #define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbcharacterpose.h.