fbsdk/fbmanipulator.h File Reference
Create new manipulators using the FBManipulator class.
Definition in file fbmanipulator.h.
#define FBManipulatorDeclare |
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ClassName, |
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Parent |
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Value:
public: \
ClassName(
const char* pName):Parent(pName) {
FBClassInit; } \
private:
#define FBClassInit
Class initialization.
#define FBClassDeclare(Name, Parent)
Class declaration.
Manipulator class declaration.
- Parameters
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ClassName | Manipulator class name. |
Parent | Parent class. |
Definition at line 89 of file fbmanipulator.h.
Manipulator class implementation.
- Parameters
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ThisComponent | Class to implement. |
Definition at line 98 of file fbmanipulator.h.
#define FBRegisterManipulator |
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ClassName, |
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Label, |
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Description, |
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IconFilename |
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) |
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Value:
{ \
ClassName *Class = new ClassName( Label ); \
if (Class->FBCreate()) { \
return Class->GetHIObject(); \
} else { \
delete Class; \
} \
FBRegisterObject( ClassName,
"Manipulators",Label,Description,RegisterManipulator##ClassName,
true, IconFilename ); \
}
#define FBRegisterObject(LocalId, Path, Name, Description, Constructor, IsMultipleAllowed, IconFilename)
Event registration/un-registration.
#define FBLibraryModule(Name)
FBLibraryModule Define a module registration call.
Manipulator class registration.
- Parameters
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ClassName | Manipulator class name. |
Label | Short description. |
Description | Long description. |
IconFilename | Filename of associated icon. |
Definition at line 69 of file fbmanipulator.h.
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbmanipulator.h.
Go to the source code of this file.