fbsdk/fbmanipulator.h File Reference

fbmanipulator.h File Reference
#include <kaydaradef.h>
#include <fbsdk/fbcomponent.h>
#include <fbcontrols/fbcontrols.h>

File Description

Create new manipulators using the FBManipulator class.

Definition in file fbmanipulator.h.

Classes

class  FBManipulator
 Manipulator class. More...
 
class  FBPropertyListManipulator
 PropertyList: Manipulator. More...
 
class  FBManipulatorTransform
 Manipulator class. More...
 

Namespaces

 ORSDK2018
 

Macros

#define FBSDK_DLL   K_DLLIMPORT
 Be sure that FBSDK_DLL is defined only once... More...
 
#define FBRegisterManipulator(ClassName, Label, Description, IconFilename)
 Manipulator class registration. More...
 
#define FBManipulatorDeclare(ClassName, Parent )
 Manipulator class declaration. More...
 
#define FBManipulatorImplementation(ThisComponent)   FBClassImplementation( ThisComponent )
 Manipulator class implementation. More...
 

Typedefs

typedef class FBPropertyBase< FBManipulator *, kFBPT_object > FBPropertyBaseManipulator
 
typedef class FBPropertyBaseComponent< FBManipulator * > FBPropertyManipulator
 
typedef class FBPropertyBaseList< FBManipulator * > FBPropertyBaseListManipulator
 
typedef class FBPropertyBase< FBManipulatorTransform *, kFBPT_object > FBPropertyBaseManipulatorTransform
 
typedef class FBPropertyBaseComponent< FBManipulatorTransform * > FBPropertyManipulatorTransform
 
typedef class FBPropertyBaseEnum< enum FBManipulatorTransformType > FBPropertyManipulatorTransformType
 

Enumerations

enum  FBManipulatorPickType { FBPickObjects, FBPickPoints, FBPickSurfaces }
 Types of manipulator picking. More...
 
enum  FBManipulatorTransformType { kFBManipulatorTransformNone, kFBManipulatorTransformTranslation, kFBManipulatorTransformRotation, kFBManipulatorTransformScaling }
 Manipulator transform stles. More...
 

Macro Definition Documentation

#define FBManipulatorDeclare (   ClassName,
  Parent 
)
Value:
FBClassDeclare( ClassName,Parent); \
public: \
ClassName(const char* pName):Parent(pName) { FBClassInit; } \
private:
#define FBClassInit
Class initialization.
Definition: fbdefines.h:64
#define FBClassDeclare(Name, Parent)
Class declaration.
Definition: fbdefines.h:85

Manipulator class declaration.

Parameters
ClassNameManipulator class name.
ParentParent class.
+ Examples:

Definition at line 89 of file fbmanipulator.h.

#define FBManipulatorImplementation (   ThisComponent)    FBClassImplementation( ThisComponent )
#define FBRegisterManipulator (   ClassName,
  Label,
  Description,
  IconFilename 
)
Value:
HIObject RegisterManipulator##ClassName( HIObject /*pOwner*/,const char* pName,void * /*pData*/) \
{ \
ClassName *Class = new ClassName( Label ); \
if (Class->FBCreate()) { \
return Class->GetHIObject(); \
} else { \
delete Class; \
return NULL; \
} \
} \
FBLibraryModule( ClassName ) \
{ \
FBRegisterObject( ClassName,"Manipulators",Label,Description,RegisterManipulator##ClassName,true, IconFilename ); \
}
#define FBRegisterObject(LocalId, Path, Name, Description, Constructor, IsMultipleAllowed, IconFilename)
Event registration/un-registration.
Definition: fbcomponent.h:387
#define NULL
Definition: kaydara.h:169
#define FBLibraryModule(Name)
FBLibraryModule Define a module registration call.
Definition: fbcomponent.h:1211

Manipulator class registration.

Parameters
ClassNameManipulator class name.
LabelShort description.
DescriptionLong description.
IconFilenameFilename of associated icon.
+ Examples:

Definition at line 69 of file fbmanipulator.h.

#define FBSDK_DLL   K_DLLIMPORT

Be sure that FBSDK_DLL is defined only once...

Definition at line 48 of file fbmanipulator.h.

Go to the source code of this file.