#include <mobu-python-api.h>
Class representing a folder stored in a version control database.
Inheritance diagram for FBAssetFolder:Public Member Functions | |
| __reduce__ () | |
| object | AddFolder (FBAssetFolder arg1, str arg2, str arg3, object arg4) |
| Add a folder in the database. More... | |
| object | AddFile (FBAssetFolder arg1, str arg2, str arg3, object arg4, object arg5) |
| Add a specified file into the database. More... | |
| bool | FBCreate (FBAssetFolder arg1) |
| Open Reality Creation function. More... | |
| FBDestroy (FBAssetFolder arg1) | |
| object | GetChild (FBAssetFolder arg1, object arg2) |
| Get the child at index pIndex. More... | |
| int | GetChildCount (FBAssetFolder arg1) |
| Get the number of items in this folder. More... | |
| object | GetFile (FBAssetFolder arg1, str arg2) |
| Get a file present in this folder by using it's name. More... | |
| object | GetFolder (FBAssetFolder arg1, str arg2) |
| Get a folder present in this folder by using it's name. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBAssetItem | |
| __reduce__ () | |
| bool | CheckIn (FBAssetItem arg1, str arg2, object arg3, object arg4) |
| Checks in this item and all its children (if this is a folder item). More... | |
| bool | CheckOut (FBAssetItem arg1, str arg2, object arg3, object arg4) |
| Checks out this item and it's childs (if this is a folder item) and makes them writeable on the local disk. More... | |
| bool | GetLatest (FBAssetItem arg1, object arg2, object arg3) |
| Obtain the latest version of the item from the server. More... | |
| str | GetLocalPath (FBAssetItem arg1) |
| Get the path to this item on the local hard disk. More... | |
| str | GetName (FBAssetItem arg1) |
| Get the name of this item (file name or folder name). More... | |
| object | GetParent (FBAssetItem arg1) |
| Get the parent folder of this item. More... | |
| str | GetServerPath (FBAssetItem arg1) |
| Get the path to this item on the database. More... | |
| ShowHistory (FBAssetItem arg1) | |
| Display a dialog with this item history. More... | |
| ShowProperties (FBAssetItem arg1) | |
| Display a dialog showing the properties of this item. More... | |
| bool | UndoCheckOut (FBAssetItem arg1, object arg2, object arg3) |
| Cancel the last check out operation. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Additional Inherited Members | |
Public Attributes inherited from FBAssetItem | |
| ORSDK2018::FBString | LastError |
| Last error string. More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | ... | ) |
Constructor.
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBAssetFolder(const char * pName, HIObject pObject = ((void *) 0))
| pName | Name of Command. |
| pObject | Internal parent object to own FBComponent (default is NULL). |
| __reduce__ | ( | ) |
| object AddFile | ( | FBAssetFolder | arg1, |
| str | arg2, | ||
| str | arg3, | ||
| object | arg4, | ||
| object | arg5 | ||
| ) |
Add a specified file into the database.
Python Docstring:
AddFile( (FBAssetFolder)arg1, (str)arg2, (str)arg3, (object)arg4, (object)arg5) -> object
C++ Signature:
ORSDK2018::FBAssetFile * AddFile(const ORSDK2018::FBString & pLocalPath, const ORSDK2018::FBString & pComment = "", bool pCheckOut = false, bool pSilent = false)
It will be added in this folder.
| pLocalPath | The full path to the file on the local disk. |
| pComment | Comment to be applied for the operation. |
| pCheckOut | Whether the file should be checked out or not. |
| pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
| object AddFolder | ( | FBAssetFolder | arg1, |
| str | arg2, | ||
| str | arg3, | ||
| object | arg4 | ||
| ) |
Add a folder in the database.
Python Docstring:
AddFolder( (FBAssetFolder)arg1, (str)arg2, (str)arg3, (object)arg4) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * AddFolder(const ORSDK2018::FBString & pName, const ORSDK2018::FBString & pComment = "", bool pSilent = false)
It will be added in this folder.
| pName | Name of the folder to be created. |
| pComment | Comment to be applied for the operation. |
| pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
| bool FBCreate | ( | FBAssetFolder | arg1 | ) |
Open Reality Creation function.
Python Docstring:
FBCreate( (FBAssetFolder)arg1) -> bool
C++ Signature:
bool FBCreate()
| FBDestroy | ( | FBAssetFolder | arg1 | ) |
Python Docstring:
FBDestroy( (FBAssetFolder)arg1) -> None
| object GetChild | ( | FBAssetFolder | arg1, |
| object | arg2 | ||
| ) |
Get the child at index pIndex.
Python Docstring:
GetChild( (FBAssetFolder)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetItem * GetChild(int pIndex)
| int GetChildCount | ( | FBAssetFolder | arg1 | ) |
Get the number of items in this folder.
Python Docstring:
GetChildCount( (FBAssetFolder)arg1) -> int
C++ Signature:
int GetChildCount()
| object GetFile | ( | FBAssetFolder | arg1, |
| str | arg2 | ||
| ) |
Get a file present in this folder by using it's name.
Python Docstring:
GetFile( (FBAssetFolder)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFile * GetFile(const ORSDK2018::FBString & pName)
| object GetFolder | ( | FBAssetFolder | arg1, |
| str | arg2 | ||
| ) |
Get a folder present in this folder by using it's name.
Python Docstring:
GetFolder( (FBAssetFolder)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * GetFolder(const ORSDK2018::FBString & pName)