この参照ページは、次の概要トピックと関連付けられています。#include <mobu-python-api.h>
Base class for constraints.
Inheritance diagram for FBConstraint:Public Member Functions | |
| __reduce__ () | |
| object | AnimationNodeInCreate (FBConstraint arg1, object arg2, FBModel arg3, str arg4) |
| object | __copy__ (FBConstraint arg1) |
| object | AnimationNodeOutCreate (FBConstraint arg1, object arg2, FBModel arg3, str arg4) |
| Animation Node Creations (IN/OUT). More... | |
| object | Clone (FBConstraint arg1) |
| Clone the constraint. More... | |
| bool | DeformerBind (FBConstraint arg1, FBModel arg2) |
| Bind/Unbind pModel to deformation constraint. More... | |
| bool | DeformerUnBind (FBConstraint arg1, FBModel arg2) |
| bool | Disable (FBConstraint arg1, FBModel arg2) |
| Disable constraint on pModel. More... | |
| FreezeSRT (FBConstraint arg1, FBModel arg2, object arg3, object arg4, object arg5) | |
| Freeze current model state. More... | |
| FreezeSuggested (FBConstraint arg1) | |
| Suggest 'freeze'. More... | |
| bool | ReferenceAdd (FBConstraint arg1, object arg2, FBModel arg3) |
| Add a reference to a specified group. More... | |
| object | ReferenceGet (FBConstraint arg1, object arg2, object arg3) |
| Get a reference. More... | |
| int | ReferenceGetCount (FBConstraint arg1, object arg2) |
| Get number of references in a specified group. More... | |
| int | ReferenceGroupAdd (FBConstraint arg1, str arg2, object arg3) |
| Add a group of references. More... | |
| int | ReferenceGroupGetCount (FBConstraint arg1) |
| Return the number of reference groups. More... | |
| int | ReferenceGroupGetMaxCount (FBConstraint arg1, object arg2) |
| Get the maximum number of items that can exist in the reference group in question. More... | |
| str | ReferenceGroupGetName (FBConstraint arg1, object arg2) |
| Get the name of the reference group. More... | |
| bool | ReferenceRemove (FBConstraint arg1, object arg2, FBModel arg3) |
| Remove a reference to pModel from the group at pGroupIndex. More... | |
| RemoveAllAnimationNodes (FBConstraint arg1) | |
| Remove animation nodes. More... | |
| RestoreModelState (FBConstraint arg1, FBModel arg2) | |
| Restore the saved model state onto pModel. More... | |
| SaveModelState (FBConstraint arg1, FBModel arg2, object arg3, object arg4, object arg5) | |
| Save current state of pModel. More... | |
| SetupAllAnimationNodes (FBConstraint arg1) | |
| Setup animation nodes. More... | |
| Snap (FBConstraint arg1) | |
| Function Property: Snap constraint. More... | |
| SnapSuggested (FBConstraint arg1) | |
| Suggest 'snap'. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBBox | |
| __reduce__ () | |
| bool | AnimationNodeDestroy (FBBox arg1, FBAnimationNode arg2) |
| Destroy an animation node. More... | |
| __init__ (object arg1, str arg2) | |
| Constructor. More... | |
| object | AnimationNodeInGet (FBBox arg1) |
| Get the (IN/OUT) animation node for this box. More... | |
| bool | AnimationNodeIsUserData (FBBox arg1, FBAnimationNode arg2) |
| Is the animation node user data? More... | |
| object | AnimationNodeOutGet (FBBox arg1) |
| int | GetOutConnectorCount (FBBox arg1) |
| Get the number of animation node outputs for this box. More... | |
| int | GetInConnectorCount (FBBox arg1) |
| Get the number of animation node inputs for this box. More... | |
| object | GetOutConnector (FBBox arg1, object arg2) |
| Get the animation node output associated with the given index. More... | |
| object | GetInConnector (FBBox arg1, object arg2) |
| Get the animation node input associated with the given index. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Public Attributes | |
| FBPropertyBool | Active |
| Read Write Property: Active state. More... | |
| FBPropertyBool | Deformer |
| Read Write Property: Is a deformer constraint? More... | |
| ORSDK2018::FBPropertyString | Description |
| Read Write Property: Long description of constraint. More... | |
| FBPropertyBool | HasLayout |
| Read Write Property: Does the constraint have a layout? More... | |
| FBPropertyBool | Lock |
| Read Write Property: Lock state. More... | |
| FBPropertyAnimatableDouble | Weight |
| Read Write Property: Weight of constraint. More... | |
Public Attributes inherited from FBBox | |
| FBPropertyBool | Animatable |
| Read Write Property: Is the box animatable. More... | |
| FBPropertyBool | Live |
| Read Write Property: Is live? More... | |
| FBPropertyBool | RecordMode |
| Read Write Property: Is recording? More... | |
| const char * | UniqueName |
| internal Unique name. More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| object __copy__ | ( | FBConstraint | arg1 | ) |
Python Docstring:
__copy__( (FBConstraint)arg1) -> object
| __init__ | ( | ... | ) |
Constructor.
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBConstraint(const char * pName, HIObject pObject = ((void *) 0))
| pName | Name of constraint. |
| pObject | For internal use only (default is NULL). |
| __reduce__ | ( | ) |
| object AnimationNodeInCreate | ( | FBConstraint | arg1, |
| object | arg2, | ||
| FBModel | arg3, | ||
| str | arg4 | ||
| ) |
Python Docstring:
AnimationNodeInCreate( (FBConstraint)arg1, (object)arg2, (FBModel)arg3, (str)arg4) -> object
Related C++ documentation:
The reference documentation for the following C++ symbols may contain additional relevant information.
| object AnimationNodeOutCreate | ( | FBConstraint | arg1, |
| object | arg2, | ||
| FBModel | arg3, | ||
| str | arg4 | ||
| ) |
Animation Node Creations (IN/OUT).
Python Docstring:
AnimationNodeOutCreate( (FBConstraint)arg1, (object)arg2, (FBModel)arg3, (str)arg4) -> object
C++ Signature:
ORSDK2018::FBAnimationNode * AnimationNodeOutCreate(kReference pUserId, ORSDK2018::FBModel * pModel, const char * pAttribute)
Used to create the connectors (in or out) on an animation node. This function will return a newly created animation node, connected to the model specified by pModel.
| pUserId | User specified reference number. |
| pModel | Model to associate with animation node. |
| pAttribute | Attribute of model to animate (i.e. Translation, Lcl Translation, etc.) |
| object Clone | ( | FBConstraint | arg1 | ) |
Clone the constraint.
Python Docstring:
Clone( (FBConstraint)arg1) -> object
C++ Signature:
ORSDK2018::FBConstraint * Clone()
| bool DeformerBind | ( | FBConstraint | arg1, |
| FBModel | arg2 | ||
| ) |
Bind/Unbind pModel to deformation constraint.
Python Docstring:
DeformerBind( (FBConstraint)arg1, (FBModel)arg2) -> bool
C++ Signature:
bool DeformerBind(ORSDK2018::FBModel * pModel)
These functions are used for adding/removing a deformation binding to/from pModel if the constraint is a deformation constraint.
| pModel | Model to bind/unbind. |
| bool DeformerUnBind | ( | FBConstraint | arg1, |
| FBModel | arg2 | ||
| ) |
Python Docstring:
DeformerUnBind( (FBConstraint)arg1, (FBModel)arg2) -> bool
C++ Signature:
bool DeformerUnBind(ORSDK2018::FBModel * pModel)
| bool Disable | ( | FBConstraint | arg1, |
| FBModel | arg2 | ||
| ) |
Disable constraint on pModel.
Python Docstring:
Disable( (FBConstraint)arg1, (FBModel)arg2) -> bool
C++ Signature:
bool Disable(ORSDK2018::FBModel * pModel)
| pModel | Model on which constraint should be disabled. |
| FreezeSRT | ( | FBConstraint | arg1, |
| FBModel | arg2, | ||
| object | arg3, | ||
| object | arg4, | ||
| object | arg5 | ||
| ) |
Freeze current model state.
Python Docstring:
FreezeSRT( (FBConstraint)arg1, (FBModel)arg2, (object)arg3, (object)arg4, (object)arg5) -> None
C++ Signature:
void FreezeSRT(ORSDK2018::FBModel * pModel, bool pS, bool pR, bool pT)
| pModel | Model to freeze constraint on. |
| pS | Scaling freeze? |
| pR | Rotation freeze? |
| pT | Translation freeze? |
| FreezeSuggested | ( | FBConstraint | arg1 | ) |
Suggest 'freeze'.
Python Docstring:
FreezeSuggested( (FBConstraint)arg1) -> None
C++ Signature:
void FreezeSuggested()
| bool ReferenceAdd | ( | FBConstraint | arg1, |
| object | arg2, | ||
| FBModel | arg3 | ||
| ) |
Add a reference to a specified group.
Python Docstring:
ReferenceAdd( (FBConstraint)arg1, (object)arg2, (FBModel)arg3) -> bool
C++ Signature:
bool ReferenceAdd(int pGroupIndex, ORSDK2018::FBModel * pModel)
| pGroupIndex | Group to add reference to. |
| pModel | Model to place at new reference. |
| object ReferenceGet | ( | FBConstraint | arg1, |
| object | arg2, | ||
| object | arg3 | ||
| ) |
Get a reference.
Python Docstring:
ReferenceGet( (FBConstraint)arg1, (object)arg2 [, (object)arg3]) -> object
C++ Signature:
ORSDK2018::FBModel * ReferenceGet(int pGroupIndex, int pItemIndex = 0)
| pGroupIndex | Index of reference group containing desired reference. |
| pItemIndex | Index of reference in group to get (default is 0). |
| int ReferenceGetCount | ( | FBConstraint | arg1, |
| object | arg2 | ||
| ) |
Get number of references in a specified group.
Python Docstring:
ReferenceGetCount( (FBConstraint)arg1, (object)arg2) -> int
C++ Signature:
int ReferenceGetCount(int pGroupIndex)
| pGroupIndex | Index of group to query the number of references. |
| int ReferenceGroupAdd | ( | FBConstraint | arg1, |
| str | arg2, | ||
| object | arg3 | ||
| ) |
Add a group of references.
Python Docstring:
ReferenceGroupAdd( (FBConstraint)arg1, (str)arg2, (object)arg3) -> int
C++ Signature:
int ReferenceGroupAdd(const char * pGroupName, int pMaxItemCount)
| pGroupName | Name of reference group to add. |
| pMaxItemCount | Maximum number of items in pGroupName. |
| int ReferenceGroupGetCount | ( | FBConstraint | arg1 | ) |
Return the number of reference groups.
Python Docstring:
ReferenceGroupGetCount( (FBConstraint)arg1) -> int
C++ Signature:
int ReferenceGroupGetCount()
| int ReferenceGroupGetMaxCount | ( | FBConstraint | arg1, |
| object | arg2 | ||
| ) |
Get the maximum number of items that can exist in the reference group in question.
Python Docstring:
ReferenceGroupGetMaxCount( (FBConstraint)arg1, (object)arg2) -> int
C++ Signature:
int ReferenceGroupGetMaxCount(int pGroupIndex)
| pGroupIndex | Index of reference group. |
| str ReferenceGroupGetName | ( | FBConstraint | arg1, |
| object | arg2 | ||
| ) |
Get the name of the reference group.
Python Docstring:
ReferenceGroupGetName( (FBConstraint)arg1, (object)arg2) -> str
C++ Signature:
const char * ReferenceGroupGetName(int pGroupIndex)
| pGroupIndex | Index of the reference group to get the name for. |
| bool ReferenceRemove | ( | FBConstraint | arg1, |
| object | arg2, | ||
| FBModel | arg3 | ||
| ) |
Remove a reference to pModel from the group at pGroupIndex.
Python Docstring:
ReferenceRemove( (FBConstraint)arg1, (object)arg2, (FBModel)arg3) -> bool
C++ Signature:
bool ReferenceRemove(int pGroupIndex, ORSDK2018::FBModel * pModel)
| pGroupIndex | Index to remove reference from. |
| pModel | Model to remove reference from. |
| RemoveAllAnimationNodes | ( | FBConstraint | arg1 | ) |
Remove animation nodes.
Python Docstring:
RemoveAllAnimationNodes( (FBConstraint)arg1) -> None
C++ Signature:
void RemoveAllAnimationNodes()
| RestoreModelState | ( | FBConstraint | arg1, |
| FBModel | arg2 | ||
| ) |
Restore the saved model state onto pModel.
Python Docstring:
RestoreModelState( (FBConstraint)arg1, (FBModel)arg2) -> None
C++ Signature:
void RestoreModelState(ORSDK2018::FBModel * pModel)
| pModel | Model to affect with previous state. |
| SaveModelState | ( | FBConstraint | arg1, |
| FBModel | arg2, | ||
| object | arg3, | ||
| object | arg4, | ||
| object | arg5 | ||
| ) |
Save current state of pModel.
Python Docstring:
SaveModelState( (FBConstraint)arg1, (FBModel)arg2, (object)arg3, (object)arg4, (object)arg5) -> None
C++ Signature:
void SaveModelState(ORSDK2018::FBModel * pModel, bool pS, bool pR, bool pT)
| pModel | Model to save. |
| pS | Scaling information? |
| pR | Rotation information? |
| pT | Translation information? |
| SetupAllAnimationNodes | ( | FBConstraint | arg1 | ) |
Setup animation nodes.
Python Docstring:
SetupAllAnimationNodes( (FBConstraint)arg1) -> None
C++ Signature:
void SetupAllAnimationNodes()
| Snap | ( | FBConstraint | arg1 | ) |
Function Property: Snap constraint.
Python Docstring:
Snap( (FBConstraint)arg1) -> None
| SnapSuggested | ( | FBConstraint | arg1 | ) |
Suggest 'snap'.
Python Docstring:
SnapSuggested( (FBConstraint)arg1) -> None
C++ Signature:
void SnapSuggested()
| FBPropertyBool Active |
Read Write Property: Active state.
| FBPropertyBool Deformer |
Read Write Property: Is a deformer constraint?
| ORSDK2018::FBPropertyString Description |
Read Write Property: Long description of constraint.
| FBPropertyBool HasLayout |
Read Write Property: Does the constraint have a layout?
| FBPropertyBool Lock |
Read Write Property: Lock state.
| FBPropertyAnimatableDouble Weight |
Read Write Property: Weight of constraint.