この参照ページは、次の概要トピックと関連付けられています。#include <mobu-python-api.h>
Base Device class. Cannot be instantiated from Python.
Inheritance diagram for FBDevice:Public Member Functions | |
| __reduce__ () | |
| AckOneSampleReceived (FBDevice arg1) | |
| Acknowlege that one sample was received (for statistical purposes). More... | |
| AckOneBadSampleReceived (FBDevice arg1) | |
| Acknowlege that one bad sample was received (for statistical purposes). More... | |
| AckOneSampleSent (FBDevice arg1) | |
| Acknowlege that one sample was sent (for statistical purposes). More... | |
| bool | FBCreate (FBDevice arg1) |
| Open Reality Creation function. More... | |
| FBDestroy (FBDevice arg1) | |
| Open Reality destruction function. More... | |
| RecordingDoneAnimation (FBDevice arg1, FBAnimationNode arg2) | |
| When recording, finish animation. More... | |
| RecordingInitAnimation (FBDevice arg1, FBAnimationNode arg2) | |
| When recording, initialize animation. More... | |
| object | ModelBindingCreate (FBDevice arg1) |
| Create a new model binding. More... | |
| ModelBindingRootsList (FBDevice arg1, FBModelList arg2) | |
| Get the list of all the possible root models for binding. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBBox | |
| __reduce__ () | |
| bool | AnimationNodeDestroy (FBBox arg1, FBAnimationNode arg2) |
| Destroy an animation node. More... | |
| __init__ (object arg1, str arg2) | |
| Constructor. More... | |
| object | AnimationNodeInGet (FBBox arg1) |
| Get the (IN/OUT) animation node for this box. More... | |
| bool | AnimationNodeIsUserData (FBBox arg1, FBAnimationNode arg2) |
| Is the animation node user data? More... | |
| object | AnimationNodeOutGet (FBBox arg1) |
| int | GetOutConnectorCount (FBBox arg1) |
| Get the number of animation node outputs for this box. More... | |
| int | GetInConnectorCount (FBBox arg1) |
| Get the number of animation node inputs for this box. More... | |
| object | GetOutConnector (FBBox arg1, object arg2) |
| Get the animation node output associated with the given index. More... | |
| object | GetInConnector (FBBox arg1, object arg2) |
| Get the animation node input associated with the given index. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Public Attributes | |
| FBPropertyInt | CommType |
| Read Write Property: Type of communications. More... | |
| ORSDK2018::FBPropertyString | HardwareVersionInfo |
| Read Write Property: Device information: hardware version. More... | |
| ORSDK2018::FBPropertyString | Information |
| Read Write Property: Device information: information. More... | |
| ORSDK2018::FBModelTemplate | ModelTemplate |
| Component: Root of model template structure. More... | |
| FBPropertyModel | ModelBindingRoot |
| Component: Root of model currently binded model hierarchy. More... | |
| FBPropertyBool | Online |
| Read Write Property: Is online? More... | |
| FBPropertyTime | RecordingStartTime |
| Read Only Property: The time at which the recording started. More... | |
| FBPropertyTime | RecordingStopTime |
| Read Only Property: The time at which the recording stopped. More... | |
| FBPropertyDeviceSamplingMode | SamplingMode |
| Read Write Property: Mode to use to record device. More... | |
| FBPropertyTime | SamplingPeriod |
| Read Write Property: Set this to how many times a device is to be evaluated in one second. More... | |
| ORSDK2018::FBPropertyString | Status |
| Read Write Property: Device information: status. More... | |
Public Attributes inherited from FBBox | |
| FBPropertyBool | Animatable |
| Read Write Property: Is the box animatable. More... | |
| FBPropertyBool | Live |
| Read Write Property: Is live? More... | |
| FBPropertyBool | RecordMode |
| Read Write Property: Is recording? More... | |
| const char * | UniqueName |
| internal Unique name. More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | ... | ) |
Constructor.
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBDevice(const char * pName, HIObject pObject = ((void *) 0))
| pName | Name of device. |
| pObject | For internal use only (default is NULL). |
| __reduce__ | ( | ) |
| AckOneBadSampleReceived | ( | FBDevice | arg1 | ) |
Acknowlege that one bad sample was received (for statistical purposes).
Python Docstring:
AckOneBadSampleReceived( (FBDevice)arg1) -> None
C++ Signature:
void AckOneBadSampleReceived()
| AckOneSampleReceived | ( | FBDevice | arg1 | ) |
Acknowlege that one sample was received (for statistical purposes).
Python Docstring:
AckOneSampleReceived( (FBDevice)arg1) -> None
C++ Signature:
void AckOneSampleReceived()
| AckOneSampleSent | ( | FBDevice | arg1 | ) |
Acknowlege that one sample was sent (for statistical purposes).
Python Docstring:
AckOneSampleSent( (FBDevice)arg1) -> None
C++ Signature:
void AckOneSampleSent()
| bool FBCreate | ( | FBDevice | arg1 | ) |
Open Reality Creation function.
Python Docstring:
FBCreate( (FBDevice)arg1) -> bool
C++ Signature:
bool FBCreate()
| FBDestroy | ( | FBDevice | arg1 | ) |
Open Reality destruction function.
Python Docstring:
FBDestroy( (FBDevice)arg1) -> None
C++ Signature:
void FBDestroy()
| object ModelBindingCreate | ( | FBDevice | arg1 | ) |
Create a new model binding.
Python Docstring:
ModelBindingCreate( (FBDevice)arg1) -> object
C++ Signature:
ORSDK2018::FBModel * ModelBindingCreate()
| ModelBindingRootsList | ( | FBDevice | arg1, |
| FBModelList | arg2 | ||
| ) |
Get the list of all the possible root models for binding.
Python Docstring:
ModelBindingRootsList( (FBDevice)arg1, (FBModelList)arg2) -> None
C++ Signature:
void ModelBindingRootsList(FBModelList & pList)
| pList | List to add found models to. |
| RecordingDoneAnimation | ( | FBDevice | arg1, |
| FBAnimationNode | arg2 | ||
| ) |
When recording, finish animation.
Python Docstring:
RecordingDoneAnimation( (FBDevice)arg1, (FBAnimationNode)arg2) -> None
C++ Signature:
void RecordingDoneAnimation(ORSDK2018::FBAnimationNode * pAnimationNode)
| pAnimationNode | Animation node to write information to. |
| RecordingInitAnimation | ( | FBDevice | arg1, |
| FBAnimationNode | arg2 | ||
| ) |
When recording, initialize animation.
Python Docstring:
RecordingInitAnimation( (FBDevice)arg1, (FBAnimationNode)arg2) -> None
C++ Signature:
void RecordingInitAnimation(ORSDK2018::FBAnimationNode * pAnimationNode)
| pAnimationNode | Animation node to read information from. |
| FBPropertyInt CommType |
Read Write Property: Type of communications.
| ORSDK2018::FBPropertyString HardwareVersionInfo |
Read Write Property: Device information: hardware version.
| ORSDK2018::FBPropertyString Information |
Read Write Property: Device information: information.
| FBPropertyModel ModelBindingRoot |
Component: Root of model currently binded model hierarchy.
| ORSDK2018::FBModelTemplate ModelTemplate |
Component: Root of model template structure.
| FBPropertyBool Online |
Read Write Property: Is online?
| FBPropertyTime RecordingStartTime |
Read Only Property: The time at which the recording started.
| FBPropertyTime RecordingStopTime |
Read Only Property: The time at which the recording stopped.
| FBPropertyDeviceSamplingMode SamplingMode |
Read Write Property: Mode to use to record device.
| FBPropertyTime SamplingPeriod |
Read Write Property: Set this to how many times a device is to be evaluated in one second.
There is no theoretical maximum value but practically you should consider scene complexity, system resources, network speed, etc. If set to 0: the device is evaluated on the sync signal. When the sync occurs; the device is scheduled to be evaluated. If you do not set, the sampling period is based on the internal variable from the [Sync] section of the .Application.txt file (NTSC, PAL, CINEMA).
| ORSDK2018::FBPropertyString Status |
Read Write Property: Device information: status.