#include <mobu-python-api.h>
FBObjectPose class.
This class exposes the object used to store the pose of objects.
Inheritance diagram for FBObjectPose:Public Member Functions | |
| __reduce__ () | |
| __init__ (object arg1, str arg2) | |
| AddStanceOffsetAllObjects (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
| Add the StanceOffset to all the objects in the pose. More... | |
| AddStanceOffset (FBObjectPose arg1, str arg2, FBObjectPose arg3, FBPoseTransformType arg4) | |
| Add the StanceOffset to an object in the pose. More... | |
| ClearPose (FBObjectPose arg1) | |
| Clear all the data of the pose. More... | |
| CopyFrom (FBObjectPose arg1, FBObjectPose arg2) | |
| Copy everything from a given object. More... | |
| CopyObjectPose (FBObjectPose arg1, str arg2, FBComponent arg3) | |
| Copy the pose of all the properties of an object. More... | |
| CopyPropertyPose (FBObjectPose arg1, str arg2, FBProperty arg3) | |
| Copy the pose of a property of an object. More... | |
| CopyPoseDataFrom (FBObjectPose arg1, FBObjectPose arg2) | |
| Copy all the pose data from a given pose. More... | |
| CopyPoseAllObjectsTransformFrom (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
| Copy all the transforms from a given pose. More... | |
| CopyPoseTransformFrom (FBObjectPose arg1, FBObjectPose arg2, str arg3, FBPoseTransformType arg4) | |
| Copy the transforms of an object from a given pose. More... | |
| CopyTransform (FBObjectPose arg1, str arg2, FBComponent arg3, FBObjectPoseOptions arg4) | |
| Copy the transform of an object. More... | |
| GetPropertyValue (FBObjectPose arg1, list arg2, object arg3, str arg4, str arg5) | |
| Get the value of a property stored in the pose. More... | |
| bool | GetTransform (FBObjectPose arg1, object arg2, FBMatrix arg3, FBMatrix arg4, str arg5, FBPoseTransformType arg6) |
| Get the transform of an object in the pose. More... | |
| bool | IsPropertyPoseable (FBObjectPose arg1, FBProperty arg2) |
| Is the property poseable? More... | |
| bool | IsPropertyStored (FBObjectPose arg1, str arg2, str arg3) |
| Is the property stored in the pose? More... | |
| bool | IsTransformStored (FBObjectPose arg1, str arg2, FBPoseTransformType arg3) |
| Is the transform of this object stored in the specified TransformType? More... | |
| MirrorPoseAllObjects (FBObjectPose arg1, FBObjectPoseMirrorOptions arg2) | |
| Mirror the transform of all objects in the pose. More... | |
| MirrorPose (FBObjectPose arg1, str arg2, FBObjectPoseMirrorOptions arg3) | |
| Mirror the transform of an object in the pose. More... | |
| MultTransformAllObjects (FBObjectPose arg1, FBMatrix arg2, FBModelTransformationType arg3, FBPoseTransformType arg4) | |
| Multiply the transform of all objects in the pose. More... | |
| MultTransform (FBObjectPose arg1, str arg2, FBMatrix arg3, FBModelTransformationType arg4, FBPoseTransformType arg5) | |
| Multiply the transform of an objects in the pose. More... | |
| PasteObjectPose (FBObjectPose arg1, str arg2, FBComponent arg3) | |
| Paste the pose of all the properties of an object. More... | |
| PastePropertyPose (FBObjectPose arg1, str arg2, FBProperty arg3) | |
| Paste the pose of a property of an object. More... | |
| PasteTransform (FBObjectPose arg1, str arg2, FBComponent arg3, FBObjectPoseOptions arg4) | |
| Paste the transform of an object. More... | |
| RemoveStanceOffsetAllObjects (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
| Remove the StanceOffset from all the objects in the pose. More... | |
| RemoveStanceOffset (FBObjectPose arg1, str arg2, FBObjectPose arg3, FBPoseTransformType arg4) | |
| Remove the StanceOffset from an object in the pose. More... | |
| SetPropertyValue (FBObjectPose arg1, str arg2, str arg3, object arg4, object arg5) | |
| Set the value of a property in the pose. More... | |
| SetTransform (FBObjectPose arg1, object arg2, FBMatrix arg3, FBMatrix arg4, str arg5, FBPoseTransformType arg6) | |
| Set the transform of an object in the pose. More... | |
Public Member Functions inherited from FBPose | |
| __reduce__ () | |
| __init__ (object arg1, str arg2) | |
| Constructor. More... | |
| int | AddNode (FBPose arg1, FBModel arg2, FBMatrix arg3, object arg4) |
| Add a new pose node. More... | |
| int | Find (FBPose arg1, str arg2) |
| Look in this pose if the given node is present. More... | |
| int | GetNodeCount (FBPose arg1) |
| Returns the number of pose nodes stored. More... | |
| FBMatrix | GetNodeMatrix (FBPose arg1, object arg2) |
| Get the pose node matrix. More... | |
| str | GetNodeName (FBPose arg1, object arg2) |
| Get the pose node at specified index. More... | |
| object | GetNodeObject (FBPose arg1, object arg2) |
| Get the pose node object. More... | |
| bool | IsNodeLocalMatrix (FBPose arg1, object arg2) |
| Get the type of the Matrix for a given node. More... | |
| RemoveNode (FBPose arg1, object arg2) | |
| Remove the pose node at specified index. More... | |
| SetIsNodeLocalMatrix (FBPose arg1, object arg2, object arg3) | |
| Set the type of the Matrix for a given node. More... | |
| SetNodeMatrix (FBPose arg1, object arg2, FBMatrix arg3) | |
| Set the pose node matrix. More... | |
| SetNodeObject (FBPose arg1, object arg2, FBModel arg3) | |
| Set the pose node object. More... | |
| CreatePoseThumbnail (FBPose arg1) | |
| Create an image thumbnail for the current pose. More... | |
Public Member Functions inherited from FBComponent | |
| __reduce__ () | |
| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| Get list of properties which have been modified since last loading. More... | |
| str | ClassName (FBComponent arg1) |
| Get the class name. More... | |
| DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Disable a specific Object Flags. More... | |
| EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| Enable a specific Object Flags. More... | |
| bool | FBCreate (FBComponent arg1) |
| Open Reality Creation function. More... | |
| FBDelete (FBComponent arg1) | |
| Open Reality deletion function. More... | |
| FBDestroy (FBComponent arg1) | |
| Open Reality destruction function. More... | |
| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| Get all Object Flags (concatenated). More... | |
| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| Check to see if an object status is enabled. More... | |
| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| Check whether a specific object flag is enabled. More... | |
| bool | Is (FBComponent arg1, object arg2) |
| Returns true if object is of type TypeId. More... | |
| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessNamespaceHierarchy. More... | |
| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| ProcessObjectNamespace. More... | |
| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| Add a property to the component's property manager. More... | |
| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| Add a reference property to the component's property manager. More... | |
| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| Create user or dynamic property. More... | |
| PropertyRemove (FBComponent arg1, FBProperty arg2) | |
| Remove a Property from the component's Property manager. More... | |
| SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
| SetObjectFlags. More... | |
| SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
| Enable/Disable a specific Object Status. More... | |
| HardSelect (FBComponent arg1) | |
| HardSelect. More... | |
| object | GetOwnerFileReference (FBComponent arg1) |
| Get the owner FileReference object. More... | |
| __init__ (...) | |
| Constructor. More... | |
Public Member Functions inherited from FBPlug | |
| __reduce__ () | |
| bool | BeginChange (FBPlug arg1) |
| Begins a change on multiple plugs. More... | |
| str | ClassName (FBPlug arg1) |
| internal System vars. More... | |
| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a destination connection. More... | |
| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a destination connection. More... | |
| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| Add a source connection. More... | |
| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| Add a source connection. More... | |
| DisconnectAllDst (FBPlug arg1) | |
| Remove all destination connections. More... | |
| DisconnectAllSrc (FBPlug arg1) | |
| Remove all source connections. More... | |
| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| Remove a destination connection. More... | |
| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| Remove a destination connection at a specified index. More... | |
| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| Remove a source connection. More... | |
| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| Remove a source connection at a specified index. More... | |
| EndChange (FBPlug arg1) | |
| Ends a change on multiple plugs. More... | |
| object | GetDst (FBPlug arg1, object arg2) |
| Get a destination connection's plug at specified index. More... | |
| int | GetDstCount (FBPlug arg1) |
| Get destination connection count. More... | |
| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| Get a destination connection's type at specified index. More... | |
| object | GetOwned (FBPlug arg1, object arg2) |
| Get the owned plug at specified index. More... | |
| int | GetOwnedCount (FBPlug arg1) |
| Get the owned plug count. More... | |
| object | GetOwner (FBPlug arg1) |
| Get the owner of this plug. More... | |
| object | GetSrc (FBPlug arg1, object arg2) |
| Get a source connection's plug at specified index. More... | |
| int | GetSrcCount (FBPlug arg1) |
| Get source connection count. More... | |
| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| Get a source connection's type at specified index. More... | |
| bool | Is (FBPlug arg1, object arg2) |
| Is( int pTypeId ) More... | |
| bool | IsSDKComponent (FBPlug arg1) |
| Return whether or not item is an SDK component. More... | |
| MoveSrcAt (...) | |
| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a destination connection at a specified index. More... | |
| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| Replace a source connection at a specified index. More... | |
| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| Swap source connection at index A with source connection at index B. More... | |
| SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's self modification flag. More... | |
| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's self has changed. More... | |
| SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
| Set the plug's owned property/object's modification flag. More... | |
| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| Tell if the plug's content has changed. More... | |
| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| Get plug's modified src/dst property/object connection added/removed List. More... | |
| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| Revert the plug's modification to original status. More... | |
| __init__ (...) | |
| method | staticmethod (function) |
Public Member Functions inherited from FBPythonWrapper | |
| __reduce__ () | |
| __init__ (...) | |
Additional Inherited Members | |
Public Attributes inherited from FBPose | |
| FBPropertyPoseType | Type |
| Read Only Property: Type of the pose (bind pose or rest pose) More... | |
Public Attributes inherited from FBComponent | |
| object | OwnerNamespace |
| ORSDK2018::FBPropertyListComponent | Components |
| List: List of components. More... | |
| ORSDK2018::FBPropertyString | Name |
| Read Write Property: Unique name of object. More... | |
| ORSDK2018::FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. More... | |
| object | FullName |
| ORSDK2018::FBPropertyListComponent | Parents |
| List: Parents. More... | |
| ORSDK2018::FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. More... | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. More... | |
Public Attributes inherited from FBPythonWrapper | |
| object | OnUnbind |
| __init__ | ( | object | arg1, |
| str | arg2 | ||
| ) |
Python Docstring:
__init__( (object)arg1, (str)arg2) -> None
C++ Constructors:
The reference documentation for the following C++ symbols may contain additional relevant information.
| __reduce__ | ( | ) |
| AddStanceOffset | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBObjectPose | arg3, | ||
| FBPoseTransformType | arg4 | ||
| ) |
Add the StanceOffset to an object in the pose.
Python Docstring:
AddStanceOffset( (FBObjectPose)arg1, (str)arg2, (FBObjectPose)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void AddStanceOffset(const char * pObjectName, ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pObjectName | Name of the object. |
| pStancePose | Pose representing the stance of all objects. |
| pPoseTransformType | Transform type in which to add the offset (Local, Global or LocalRef). |
| AddStanceOffsetAllObjects | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2, | ||
| FBPoseTransformType | arg3 | ||
| ) |
Add the StanceOffset to all the objects in the pose.
Python Docstring:
AddStanceOffsetAllObjects( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void AddStanceOffsetAllObjects(ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pStancePose | Pose representing the stance of all objects. |
| pPoseTransformType | Transform type in which to add the offset (Local, Global or LocalRef). |
| ClearPose | ( | FBObjectPose | arg1 | ) |
Clear all the data of the pose.
Python Docstring:
ClearPose( (FBObjectPose)arg1) -> None
C++ Signature:
void ClearPose()
| CopyFrom | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2 | ||
| ) |
Copy everything from a given object.
Python Docstring:
CopyFrom( (FBObjectPose)arg1, (FBObjectPose)arg2) -> None
C++ Signature:
void CopyFrom(ORSDK2018::FBObjectPose & pFromPose)
| pFromPose | Pose from which to copy. |
| CopyObjectPose | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBComponent | arg3 | ||
| ) |
Copy the pose of all the properties of an object.
Python Docstring:
CopyObjectPose( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3) -> None
C++ Signature:
void CopyObjectPose(const char * pObjectName, ORSDK2018::FBComponent & pObject)
| pObjectName | Name of the object to store in the pose. |
| pObject | Object from which we'll read all the property values to store in the pose. |
| CopyPoseAllObjectsTransformFrom | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2, | ||
| FBPoseTransformType | arg3 | ||
| ) |
Copy all the transforms from a given pose.
Python Docstring:
CopyPoseAllObjectsTransformFrom( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void CopyPoseAllObjectsTransformFrom(ORSDK2018::FBObjectPose & pFromPose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pFromPose | Pose from which to copy the data. |
| pPoseTransformType | Transform type from which to copy the transform (Local, Global or LocalRef). |
| CopyPoseDataFrom | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2 | ||
| ) |
Copy all the pose data from a given pose.
Python Docstring:
CopyPoseDataFrom( (FBObjectPose)arg1, (FBObjectPose)arg2) -> None
C++ Signature:
void CopyPoseDataFrom(ORSDK2018::FBObjectPose & pFromPose)
| pFromPose | Pose from which to copy the data. |
| CopyPoseTransformFrom | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2, | ||
| str | arg3, | ||
| FBPoseTransformType | arg4 | ||
| ) |
Copy the transforms of an object from a given pose.
Python Docstring:
CopyPoseTransformFrom( (FBObjectPose)arg1, (FBObjectPose)arg2, (str)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void CopyPoseTransformFrom(ORSDK2018::FBObjectPose & pFromPose, const char * pObjectName, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pFromPose | Pose from which to copy the data. |
| pObjectName | Name of object to copy the transform from. |
| pPoseTransformType | Transform type from which to copy the transform (Local, Global or LocalRef). |
| CopyPropertyPose | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBProperty | arg3 | ||
| ) |
Copy the pose of a property of an object.
Python Docstring:
CopyPropertyPose( (FBObjectPose)arg1, (str)arg2, (FBProperty)arg3) -> None
C++ Signature:
void CopyPropertyPose(const char * pObjectName, ORSDK2018::FBProperty & pProperty)
| pObjectName | Name of the object to store in the pose. |
| pProperty | Property from which we'll read the value to store in the pose. |
| CopyTransform | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBComponent | arg3, | ||
| FBObjectPoseOptions | arg4 | ||
| ) |
Copy the transform of an object.
Python Docstring:
CopyTransform( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3, (FBObjectPoseOptions)arg4) -> None
C++ Signature:
void CopyTransform(const char * pObjectName, ORSDK2018::FBComponent & pObject, ORSDK2018::FBObjectPoseOptions & pObjectPoseOptions)
| pObjectName | Name of the object to store in the pose. |
| pObject | Object from which we'll evaluate the transform values to store in the pose. |
| pObjectPoseOptions | PoseOptions used to specify the transform of the reference object (Default: Identity). |
| GetPropertyValue | ( | FBObjectPose | arg1, |
| list | arg2, | ||
| object | arg3, | ||
| str | arg4, | ||
| str | arg5 | ||
| ) |
Get the value of a property stored in the pose.
Python Docstring:
GetPropertyValue( (FBObjectPose)arg1, (list)arg2, (object)arg3, (str)arg4, (str)arg5) -> None
C++ Signature:
void GetPropertyValue(double * pValue, int pSize, const char * pObjectName, const char * pPropertyName)
| pValue | Value to get. |
| pSize | Number of elements in pValue. |
| pObjectName | Name of the object to get the value. |
| pPropertyName | Name of the property to get the value. |
| bool GetTransform | ( | FBObjectPose | arg1, |
| object | arg2, | ||
| FBMatrix | arg3, | ||
| FBMatrix | arg4, | ||
| str | arg5, | ||
| FBPoseTransformType | arg6 | ||
| ) |
Get the transform of an object in the pose.
Python Docstring:
GetTransform( (FBObjectPose)arg1, (object)arg2, (FBMatrix)arg3, (FBMatrix)arg4, (str)arg5, (FBPoseTransformType)arg6) -> bool
C++ Signature:
bool GetTransform(FBTVector & pT, ORSDK2018::FBMatrix & pRM, ORSDK2018::FBMatrix & pSM, const char * pObjectName, FBPoseTransformType pPoseTransformType)
| pT | Translation to get. |
| pRM | Rotation to get. |
| pSM | Scaling to get. |
| pObjectName | Name of the object to get the transform. |
| pPoseTransformType | Transform type in which to set the transform (Local, Global or LocalRef). |
True if the transform was found in the pose.| bool IsPropertyPoseable | ( | FBObjectPose | arg1, |
| FBProperty | arg2 | ||
| ) |
Is the property poseable?
Python Docstring:
IsPropertyPoseable( (FBObjectPose)arg1, (FBProperty)arg2) -> bool
C++ Signature:
bool IsPropertyPoseable(ORSDK2018::FBProperty & pProperty)
True if the value of this property can be stored in the pose.| bool IsPropertyStored | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| str | arg3 | ||
| ) |
Is the property stored in the pose?
Python Docstring:
IsPropertyStored( (FBObjectPose)arg1, (str)arg2, (str)arg3) -> bool
C++ Signature:
bool IsPropertyStored(const char * pObjectName, const char * pPropertyName)
| pObjectName | Name of the object. |
| pPropertyName | Name of the property. |
True if the property is stored in the pose.| bool IsTransformStored | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBPoseTransformType | arg3 | ||
| ) |
Is the transform of this object stored in the specified TransformType?
Python Docstring:
IsTransformStored( (FBObjectPose)arg1, (str)arg2 [, (FBPoseTransformType)arg3]) -> bool
C++ Signature:
bool IsTransformStored(const char * pObjectName, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pObjectName | Name of the object. |
| pPoseTransformType | Transform type in which to check. |
True if the transform of this object is stored in the specified TransformType (Local, Global and LocalRef).| MirrorPose | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBObjectPoseMirrorOptions | arg3 | ||
| ) |
Mirror the transform of an object in the pose.
Python Docstring:
MirrorPose( (FBObjectPose)arg1, (str)arg2, (FBObjectPoseMirrorOptions)arg3) -> None
C++ Signature:
void MirrorPose(const char * pObjectName, ORSDK2018::FBObjectPoseMirrorOptions & pObjectPoseMirrorOptions)
| pObjectName | Name of the object to mirror. |
| pObjectPoseMirrorOptions | MirrorOptions used to specify the mirror plane. |
| MirrorPoseAllObjects | ( | FBObjectPose | arg1, |
| FBObjectPoseMirrorOptions | arg2 | ||
| ) |
Mirror the transform of all objects in the pose.
Python Docstring:
MirrorPoseAllObjects( (FBObjectPose)arg1, (FBObjectPoseMirrorOptions)arg2) -> None
C++ Signature:
void MirrorPoseAllObjects(ORSDK2018::FBObjectPoseMirrorOptions & pObjectPoseMirrorOptions)
| pObjectPoseMirrorOptions | MirrorOptions used to specify the mirror plane. |
| MultTransform | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBMatrix | arg3, | ||
| FBModelTransformationType | arg4, | ||
| FBPoseTransformType | arg5 | ||
| ) |
Multiply the transform of an objects in the pose.
Python Docstring:
MultTransform( (FBObjectPose)arg1, (str)arg2, (FBMatrix)arg3, (FBModelTransformationType)arg4, (FBPoseTransformType)arg5) -> None
C++ Signature:
void MultTransform(const char * pObjectName, ORSDK2018::FBMatrix & pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType)
| pObjectName | Name of the object. |
| pGX | Transformation matrix to apply. |
| pTransformAttribute | Transform attribute to affect. Supported: T,R,S and Transformation. |
| pPoseTransformType | Transform type in which to mult the transform (Local, Global or LocalRef). |
| MultTransformAllObjects | ( | FBObjectPose | arg1, |
| FBMatrix | arg2, | ||
| FBModelTransformationType | arg3, | ||
| FBPoseTransformType | arg4 | ||
| ) |
Multiply the transform of all objects in the pose.
Python Docstring:
MultTransformAllObjects( (FBObjectPose)arg1, (FBMatrix)arg2, (FBModelTransformationType)arg3, (FBPoseTransformType)arg4) -> None
C++ Signature:
void MultTransformAllObjects(ORSDK2018::FBMatrix & pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType)
| pGX | Transformation matrix to apply. |
| pTransformAttribute | Transform attribute to affect. Supported: T,R,S and Transformation. |
| pPoseTransformType | Transform type in which to mult the transform (Local, Global or LocalRef). |
| PasteObjectPose | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBComponent | arg3 | ||
| ) |
Paste the pose of all the properties of an object.
Python Docstring:
PasteObjectPose( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3) -> None
C++ Signature:
void PasteObjectPose(const char * pObjectName, ORSDK2018::FBComponent & pObject)
| pObjectName | Name of the object stored in the pose. |
| pObject | Object which will receive the values stored in the pose. |
| PastePropertyPose | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBProperty | arg3 | ||
| ) |
Paste the pose of a property of an object.
Python Docstring:
PastePropertyPose( (FBObjectPose)arg1, (str)arg2, (FBProperty)arg3) -> None
C++ Signature:
void PastePropertyPose(const char * pObjectName, ORSDK2018::FBProperty & pProperty)
| pObjectName | Name of the object stored in the pose. |
| pProperty | Property which will receive the value stored in the pose. |
| PasteTransform | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBComponent | arg3, | ||
| FBObjectPoseOptions | arg4 | ||
| ) |
Paste the transform of an object.
Python Docstring:
PasteTransform( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3, (FBObjectPoseOptions)arg4) -> None
C++ Signature:
void PasteTransform(const char * pObjectName, ORSDK2018::FBComponent & pObject, ORSDK2018::FBObjectPoseOptions & pObjectPoseOptions, ORSDK2018::FBEvaluateInfo * pEvaluateInfo = ((void *) 0))
| pObjectName | Name of the object stored in the pose. |
| pObject | Object which will receive the transform values stored in the pose. |
| pObjectPoseOptions | PoseOptions used to specify the transform of the reference object, the TransformType and TransformAttributes to paste. |
| pEvaluateInfo | Information concerning the evaluation of the animation (time, etc.) |
| RemoveStanceOffset | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| FBObjectPose | arg3, | ||
| FBPoseTransformType | arg4 | ||
| ) |
Remove the StanceOffset from an object in the pose.
Python Docstring:
RemoveStanceOffset( (FBObjectPose)arg1, (str)arg2, (FBObjectPose)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void RemoveStanceOffset(const char * pObjectName, ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pObjectName | Name of the object. |
| pStancePose | Pose representing the stance of all objects. |
| pPoseTransformType | Transform type in which to remove the offset (Local, Global or LocalRef). |
| RemoveStanceOffsetAllObjects | ( | FBObjectPose | arg1, |
| FBObjectPose | arg2, | ||
| FBPoseTransformType | arg3 | ||
| ) |
Remove the StanceOffset from all the objects in the pose.
Python Docstring:
RemoveStanceOffsetAllObjects( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void RemoveStanceOffsetAllObjects(ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
| pStancePose | Pose representing the stance of all objects. |
| pPoseTransformType | Transform type in which to remove the offset (Local, Global or LocalRef). |
| SetPropertyValue | ( | FBObjectPose | arg1, |
| str | arg2, | ||
| str | arg3, | ||
| object | arg4, | ||
| object | arg5 | ||
| ) |
Set the value of a property in the pose.
Python Docstring:
SetPropertyValue( (FBObjectPose)arg1, (str)arg2, (str)arg3, (object)arg4, (object)arg5) -> None
C++ Signature:
void SetPropertyValue(const char * pObjectName, const char * pPropertyName, double * pValue, int pSize)
| pValue | Value to set. |
| pSize | Number of elements in pValue. |
| pObjectName | Name of the object to set the value. |
| pPropertyName | Name of the property to set the value. |
| SetTransform | ( | FBObjectPose | arg1, |
| object | arg2, | ||
| FBMatrix | arg3, | ||
| FBMatrix | arg4, | ||
| str | arg5, | ||
| FBPoseTransformType | arg6 | ||
| ) |
Set the transform of an object in the pose.
Python Docstring:
SetTransform( (FBObjectPose)arg1, (object)arg2, (FBMatrix)arg3, (FBMatrix)arg4, (str)arg5, (FBPoseTransformType)arg6) -> None
C++ Signature:
void SetTransform(FBTVector & pT, ORSDK2018::FBMatrix & pRM, ORSDK2018::FBMatrix & pSM, const char * pObjectName, FBPoseTransformType pPoseTransformType)
| pT | Translation to set. |
| pRM | Rotation to set. |
| pSM | Scaling to set. |
| pObjectName | Name of the object to set the transform. |
| pPoseTransformType | Transform type in which to set the transform (Local, Global or LocalRef). |