#include <mobu-python-api.h>
Inheritance diagram for FBRenderOptions:Public Member Functions | |
| __reduce__ () | |
| object | GetRenderingCamera (FBRenderOptions arg1) |
| Get the rendering camera. More... | |
| int | GetRenderFrameId (FBRenderOptions arg1) |
| Get Render Frame ID. More... | |
| bool | IsIDBufferPicking (FBRenderOptions arg1) |
| Get IDBuffer Rendering request status (for display or picking) More... | |
| bool | IsIDBufferRendering (FBRenderOptions arg1) |
| Get IDBuffer Rendering request status (for display or picking) More... | |
| float | GetIDBufferPickingAlphaThreshold (FBRenderOptions arg1) |
| Get IDBuffer Picking Alpha threshold. More... | |
| bool | IsOfflineRendering (FBRenderOptions arg1) |
| Check if the render request comes from offline render mode (as opposed to viewport refresh). More... | |
| FBViewingOptions | GetViewerOptions (FBRenderOptions arg1) |
| __init__ (...) | |
| __init__ | ( | ... | ) |
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBRenderOptions(HKRenderOptions pOptions)
| __reduce__ | ( | ) |
| float GetIDBufferPickingAlphaThreshold | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Picking Alpha threshold.
Python Docstring:
GetIDBufferPickingAlphaThreshold( (FBRenderOptions)arg1) -> float
C++ Signature:
float GetIDBufferPickingAlphaThreshold()
| int GetRenderFrameId | ( | FBRenderOptions | arg1 | ) |
Get Render Frame ID.
Python Docstring:
GetRenderFrameId( (FBRenderOptions)arg1) -> int
C++ Signature:
int GetRenderFrameId()
| object GetRenderingCamera | ( | FBRenderOptions | arg1 | ) |
Get the rendering camera.
Python Docstring:
GetRenderingCamera( (FBRenderOptions)arg1) -> object
C++ Signature:
ORSDK2018::FBCamera * GetRenderingCamera()
| FBViewingOptions GetViewerOptions | ( | FBRenderOptions | arg1 | ) |
Python Docstring:
GetViewerOptions( (FBRenderOptions)arg1) -> FBViewingOptions
C++ Signature:
ORSDK2018::FBViewingOptions * GetViewerOptions()
| bool IsIDBufferPicking | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Rendering request status (for display or picking)
Python Docstring:
IsIDBufferPicking( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsIDBufferPicking()
| bool IsIDBufferRendering | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Rendering request status (for display or picking)
Python Docstring:
IsIDBufferRendering( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsIDBufferRendering()
| bool IsOfflineRendering | ( | FBRenderOptions | arg1 | ) |
Check if the render request comes from offline render mode (as opposed to viewport refresh).
Python Docstring:
IsOfflineRendering( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsOfflineRendering()