C++ API Reference
footPrintManip/footPrintManip.cpp
//-
// ==========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
//
// DESCRIPTION:
//
// Produces these dependency graph nodes: "footPrintLocator" and "footPrintLocatorManip".
//
// This plug-in demonstrates how to use the Show Manip Tool with
// a user-defined manipulator. The user-defined manipulator corresponds to the foot print locator.
//
// This is the script for running this plug-in:
//
// loadPlugin footPrintManip;
// createNode footPrintLocator -n f1;
//
// To use this plug-in:
// (1) Create a foot print locator (type createNode footPrintLocator).
// (2) Select the foot print.
// (3) Click the Show Manip Tool.
//
#include <maya/MIOStream.h>
#include <maya/MPxNode.h>
#include <maya/MPxLocatorNode.h>
#include <maya/MString.h>
#include <maya/MTypeId.h>
#include <maya/MPlug.h>
#include <maya/MVector.h>
#include <maya/MDataBlock.h>
#include <maya/MDataHandle.h>
#include <maya/MColor.h>
#include <maya/M3dView.h>
#include <maya/MFnPlugin.h>
#include <maya/MDistance.h>
#include <maya/MFnUnitAttribute.h>
#include <maya/MFn.h>
#include <maya/MPxNode.h>
#include <maya/MPxManipContainer.h>
#include <maya/MFnDistanceManip.h>
#include <maya/MPxContext.h>
#include <maya/MPxSelectionContext.h>
#include <maya/MFnNumericData.h>
#include <maya/MManipData.h>
#include <maya/MEventMessage.h>
// Viewport 2.0
#include <maya/MDrawRegistry.h>
#include <maya/MPxDrawOverride.h>
#include <maya/MUserData.h>
#include <maya/MDrawContext.h>
#include <maya/MHWGeometryUtilities.h>
#include <maya/MPointArray.h>
// Foot Data
//
static float sole[][3] = { { 0.00f, 0.0f, -0.70f},
{ 0.04f, 0.0f, -0.69f },
{ 0.09f, 0.0f, -0.65f },
{ 0.13f, 0.0f, -0.61f },
{ 0.16f, 0.0f, -0.54f },
{ 0.17f, 0.0f, -0.46f },
{ 0.17f, 0.0f, -0.35f },
{ 0.16f, 0.0f, -0.25f },
{ 0.15f, 0.0f, -0.14f },
{ 0.13f, 0.0f, 0.00f },
{ 0.00f, 0.0f, 0.00f },
{ -0.13f, 0.0f, 0.00f },
{ -0.15f, 0.0f, -0.14f },
{ -0.16f, 0.0f, -0.25f },
{ -0.17f, 0.0f, -0.35f },
{ -0.17f, 0.0f, -0.46f },
{ -0.16f, 0.0f, -0.54f },
{ -0.13f, 0.0f, -0.61f },
{ -0.09f, 0.0f, -0.65f },
{ -0.04f, 0.0f, -0.69f },
{ -0.00f, 0.0f, -0.70f } };
static float heel[][3] = { { 0.00f, 0.0f, 0.06f },
{ 0.13f, 0.0f, 0.06f },
{ 0.14f, 0.0f, 0.15f },
{ 0.14f, 0.0f, 0.21f },
{ 0.13f, 0.0f, 0.25f },
{ 0.11f, 0.0f, 0.28f },
{ 0.09f, 0.0f, 0.29f },
{ 0.04f, 0.0f, 0.30f },
{ 0.00f, 0.0f, 0.30f },
{ -0.04f, 0.0f, 0.30f },
{ -0.09f, 0.0f, 0.29f },
{ -0.11f, 0.0f, 0.28f },
{ -0.13f, 0.0f, 0.25f },
{ -0.14f, 0.0f, 0.21f },
{ -0.14f, 0.0f, 0.15f },
{ -0.13f, 0.0f, 0.06f },
{ -0.00f, 0.0f, 0.06f } };
static int heelCount = 17;
static int soleCount = 21;
class footPrintLocatorManip : public MPxManipContainer
{
public:
footPrintLocatorManip();
~footPrintLocatorManip() override;
static void * creator();
static MStatus initialize();
MStatus createChildren() override;
MStatus connectToDependNode(const MObject & node) override;
// Viewport 2.0 manipulator draw overrides
void preDrawUI( const M3dView &view ) override;
void drawUI( MHWRender::MUIDrawManager& drawManager,
const MHWRender::MFrameContext& frameContext) const override;
MManipData startPointCallback(unsigned index) const;
MVector nodeTranslation() const;
MDagPath fDistanceManip;
MDagPath fNodePath;
// Value prepared for Viewport 2.0 draw
MPoint fTextPosition;
public:
static MTypeId id;
};
MManipData footPrintLocatorManip::startPointCallback(unsigned index)
const
{
MFnNumericData numData;
MObject numDataObj = numData.create(MFnNumericData::k3Double);
MVector vec = nodeTranslation();
numData.setData(vec.x, vec.y, vec.z);
return MManipData(numDataObj);
}
MVector footPrintLocatorManip::nodeTranslation() const
{
MFnDagNode dagFn(fNodePath);
MDagPath path;
dagFn.getPath(path);
path.pop(); // pop from the shape to the transform
MFnTransform transformFn(path);
return transformFn.getTranslation(MSpace::kWorld);
}
MTypeId footPrintLocatorManip::id( 0x8001b );
footPrintLocatorManip::footPrintLocatorManip()
{
// Do not call createChildren from here
}
footPrintLocatorManip::~footPrintLocatorManip()
{
}
void* footPrintLocatorManip::creator()
{
return new footPrintLocatorManip();
}
MStatus footPrintLocatorManip::initialize()
{
MStatus stat;
return stat;
}
MStatus footPrintLocatorManip::createChildren()
{
MString manipName("distanceManip");
MString distanceName("distance");
MPoint startPoint(0.0, 0.0, 0.0);
MVector direction(0.0, 1.0, 0.0);
fDistanceManip = addDistanceManip(manipName,
distanceName);
MFnDistanceManip distanceManipFn(fDistanceManip);
distanceManipFn.setStartPoint(startPoint);
distanceManipFn.setDirection(direction);
return stat;
}
MStatus footPrintLocatorManip::connectToDependNode(const MObject &node)
{
MStatus stat;
// Get the DAG path
//
MFnDagNode dagNodeFn(node);
dagNodeFn.getPath(fNodePath);
// Connect the plugs
//
MFnDistanceManip distanceManipFn(fDistanceManip);
MFnDependencyNode nodeFn(node);
MPlug sizePlug = nodeFn.findPlug("size", true, &stat);
if (MStatus::kFailure != stat) {
distanceManipFn.connectToDistancePlug(sizePlug);
unsigned startPointIndex = distanceManipFn.startPointIndex();
addPlugToManipConversionCallback(startPointIndex,
(plugToManipConversionCallback)
&footPrintLocatorManip::startPointCallback);
// also let the user tweak the size via the In-View Editor
//
addPlugToInViewEditor( sizePlug );
finishAddingManips();
}
return stat;
}
// Viewport 2.0 manipulator draw overrides
void footPrintLocatorManip::preDrawUI( const M3dView &view )
{
// Update text drawing position
fTextPosition = nodeTranslation();
}
void footPrintLocatorManip::drawUI(
const MHWRender::MFrameContext& frameContext ) const
{
drawManager.beginDrawable();
drawManager.setColor( MColor( 0.0f, 1.0f, 0.1f ) );
drawManager.text( fTextPosition, "Stretch Me!", MHWRender::MUIDrawManager::kLeft );
drawManager.text2d( MPoint(100,100), "Stretch Me 2D!", MHWRender::MUIDrawManager::kLeft );
drawManager.endDrawable();
}
class footPrintLocator : public MPxLocatorNode
{
public:
footPrintLocator();
~footPrintLocator() override;
MStatus compute(const MPlug& plug, MDataBlock &data) override;
bool isBounded() const override;
MBoundingBox boundingBox() const override;
static void * creator();
static MStatus initialize();
static MObject size; // The size of the foot
public:
static MTypeId id;
static MString drawDbClassification;
static MString drawRegistrantId;
};
MTypeId footPrintLocator::id( 0x8001c );
MObject footPrintLocator::size;
MString footPrintLocator::drawDbClassification("drawdb/geometry/footPrintLocator");
MString footPrintLocator::drawRegistrantId("FootPrintManipPlugin");
footPrintLocator::footPrintLocator()
{}
footPrintLocator::~footPrintLocator()
{}
MStatus footPrintLocator::compute(const MPlug &plug, MDataBlock &data)
{
return MS::kUnknownParameter;
}
bool footPrintLocator::isBounded() const
{
return true;
}
MBoundingBox footPrintLocator::boundingBox() const
{
// Get the size
//
MObject thisNode = thisMObject();
MPlug plug(thisNode, size);
MDistance sizeVal;
plug.getValue(sizeVal);
double multiplier = sizeVal.asCentimeters();
MPoint corner1(-0.17, 0.0, -0.7);
MPoint corner2(0.17, 0.0, 0.3);
corner1 = corner1 * multiplier;
corner2 = corner2 * multiplier;
return MBoundingBox(corner1, corner2);
}
void* footPrintLocator::creator()
{
return new footPrintLocator();
}
MStatus footPrintLocator::initialize()
{
MStatus stat;
size = unitFn.create("size", "sz", MFnUnitAttribute::kDistance);
unitFn.setDefault(10.0);
unitFn.setStorable(true);
unitFn.setWritable(true);
stat = addAttribute(size);
if (!stat) {
stat.perror("addAttribute");
return stat;
}
return MS::kSuccess;
}
class FootPrintLocatorData : public MUserData
{
public:
FootPrintLocatorData() : MUserData(false) {} // don't delete after draw
~FootPrintLocatorData() override {}
MColor fColor;
MPointArray fLineList;
MPointArray fTriangleList;
};
class FootPrintLocatorDrawOverride : public MHWRender::MPxDrawOverride
{
public:
static MHWRender::MPxDrawOverride* Creator(const MObject& obj)
{
return new FootPrintLocatorDrawOverride(obj);
}
~FootPrintLocatorDrawOverride() override;
bool isBounded(
const MDagPath& objPath,
const MDagPath& cameraPath) const override;
const MDagPath& objPath,
const MDagPath& cameraPath) const override;
bool disableInternalBoundingBoxDraw() const override;
const MDagPath& objPath,
const MDagPath& cameraPath,
const MHWRender::MFrameContext& frameContext,
MUserData* oldData) override;
bool hasUIDrawables() const override { return true; }
const MDagPath& objPath,
const MHWRender::MFrameContext& frameContext,
const MUserData* data) override;
protected:
MBoundingBox mCurrentBoundingBox;
MCallbackId fModelEditorChangedCbId;
MObject fFootPrintLocator;
private:
FootPrintLocatorDrawOverride(const MObject& obj);
float getMultiplier(const MDagPath& objPath) const;
static void OnModelEditorChanged(void *clientData);
};
// By setting isAlwaysDirty to false in MPxDrawOverride constructor, the
// draw override will be updated (via prepareForDraw()) only when the node
// is marked dirty via DG evaluation or dirty propagation. Additional
// callback is also added to explicitly mark the node as being dirty (via
// MRenderer::setGeometryDrawDirty()) for certain circumstances. Note that
// the draw callback in MPxDrawOverride constructor is set to NULL in order
// to achieve better performance.
FootPrintLocatorDrawOverride::FootPrintLocatorDrawOverride(const MObject& obj)
: MHWRender::MPxDrawOverride(obj, NULL, false)
, fFootPrintLocator(obj)
{
fModelEditorChangedCbId = MEventMessage::addEventCallback(
"modelEditorChanged", OnModelEditorChanged, this);
}
FootPrintLocatorDrawOverride::~FootPrintLocatorDrawOverride()
{
if (fModelEditorChangedCbId != 0)
{
MMessage::removeCallback(fModelEditorChangedCbId);
fModelEditorChangedCbId = 0;
}
}
void FootPrintLocatorDrawOverride::OnModelEditorChanged(void *clientData)
{
// Mark the node as being dirty so that it can update on display mode switch,
// e.g. between wireframe and shaded.
FootPrintLocatorDrawOverride *ovr = static_cast<FootPrintLocatorDrawOverride*>(clientData);
if (ovr) MHWRender::MRenderer::setGeometryDrawDirty(ovr->fFootPrintLocator);
}
MHWRender::DrawAPI FootPrintLocatorDrawOverride::supportedDrawAPIs() const
{
}
float FootPrintLocatorDrawOverride::getMultiplier(const MDagPath& objPath) const
{
// Retrieve value of the size attribute from the node
MStatus status;
MObject footprintLocatorNode = objPath.node(&status);
if (status)
{
MPlug plug(footprintLocatorNode, footPrintLocator::size);
if (!plug.isNull())
{
MDistance sizeVal;
if (plug.getValue(sizeVal))
{
return (float)sizeVal.asCentimeters();
}
}
}
return 1.0f;
}
bool FootPrintLocatorDrawOverride::isBounded(const MDagPath& /*objPath*/,
const MDagPath& /*cameraPath*/) const
{
return true;
}
MBoundingBox FootPrintLocatorDrawOverride::boundingBox(
const MDagPath& objPath,
const MDagPath& cameraPath) const
{
MPoint corner1( -0.17, 0.0, -0.7 );
MPoint corner2( 0.17, 0.0, 0.3 );
float multiplier = getMultiplier(objPath);
corner1 = corner1 * multiplier;
corner2 = corner2 * multiplier;
FootPrintLocatorDrawOverride *nonConstThis = (FootPrintLocatorDrawOverride *)this;
nonConstThis->mCurrentBoundingBox.clear();
nonConstThis->mCurrentBoundingBox.expand( corner1 );
nonConstThis->mCurrentBoundingBox.expand( corner2 );
return mCurrentBoundingBox;
}
bool FootPrintLocatorDrawOverride::disableInternalBoundingBoxDraw() const
{
return false;
}
MUserData* FootPrintLocatorDrawOverride::prepareForDraw(
const MDagPath& objPath,
const MDagPath& cameraPath,
const MHWRender::MFrameContext& frameContext,
MUserData* oldData)
{
// Retrieve data cache (create if does not exist)
FootPrintLocatorData* data = dynamic_cast<FootPrintLocatorData*>(oldData);
if (!data)
{
data = new FootPrintLocatorData();
}
float fMultiplier = getMultiplier(objPath);
data->fLineList.clear();
for (int i = 0; i <= soleCount - 2; i++)
{
data->fLineList.append(sole[i][0] * fMultiplier, sole[i][1] * fMultiplier, sole[i][2] * fMultiplier);
data->fLineList.append(sole[i + 1][0] * fMultiplier, sole[i + 1][1] * fMultiplier, sole[i + 1][2] * fMultiplier);
}
for (int i = 0; i <= heelCount - 2; i++)
{
data->fLineList.append(heel[i][0] * fMultiplier, heel[i][1] * fMultiplier, heel[i][2] * fMultiplier);
data->fLineList.append(heel[i + 1][0] * fMultiplier, heel[i + 1][1] * fMultiplier, heel[i + 1][2] * fMultiplier);
}
data->fTriangleList.clear();
for (int i = 1; i <= soleCount - 2; i++)
{
data->fTriangleList.append(sole[0][0] * fMultiplier, sole[0][1] * fMultiplier, sole[0][2] * fMultiplier);
data->fTriangleList.append(sole[i][0] * fMultiplier, sole[i][1] * fMultiplier, sole[i][2] * fMultiplier);
data->fTriangleList.append(sole[i + 1][0] * fMultiplier, sole[i + 1][1] * fMultiplier, sole[i + 1][2] * fMultiplier);
}
for (int i = 1; i <= heelCount - 2; i++)
{
data->fTriangleList.append(heel[0][0] * fMultiplier, heel[0][1] * fMultiplier, heel[0][2] * fMultiplier);
data->fTriangleList.append(heel[i][0] * fMultiplier, heel[i][1] * fMultiplier, heel[i][2] * fMultiplier);
data->fTriangleList.append(heel[i + 1][0] * fMultiplier, heel[i + 1][1] * fMultiplier, heel[i + 1][2] * fMultiplier);
}
// compute data and cache it
return data;
}
void FootPrintLocatorDrawOverride::addUIDrawables(
const MDagPath& objPath,
const MHWRender::MFrameContext& frameContext,
const MUserData* data)
{
FootPrintLocatorData* pLocatorData = (FootPrintLocatorData*)data;
drawManager.beginDrawable();
// Draw the foot print solid/wireframe
drawManager.setColor( pLocatorData->fColor );
drawManager.setDepthPriority(5);
drawManager.mesh(MHWRender::MUIDrawManager::kTriangles, pLocatorData->fTriangleList);
}
drawManager.mesh(MHWRender::MUIDrawManager::kLines, pLocatorData->fLineList);
// Draw a text "Foot"
MPoint pos( 0.0, 0.0, 0.0 ); // Position of the text
MColor textColor( 0.1f, 0.8f, 0.8f, 1.0f ); // Text color
drawManager.setColor( textColor );
drawManager.text( pos, MString("FootprintLocator"), MHWRender::MUIDrawManager::kCenter );
drawManager.endDrawable();
}
MStatus initializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj, PLUGIN_COMPANY, "3.0", "Any");
status = plugin.registerNode("footPrintLocator",
footPrintLocator::id,
&footPrintLocator::creator,
&footPrintLocator::initialize,
&footPrintLocator::drawDbClassification
);
if (!status) {
status.perror("registerNode");
return status;
}
footPrintLocator::drawDbClassification,
footPrintLocator::drawRegistrantId,
FootPrintLocatorDrawOverride::Creator);
if (!status) {
status.perror("registerDrawOverrideCreator");
return status;
}
status = plugin.registerNode("footPrintLocatorManip",
footPrintLocatorManip::id,
&footPrintLocatorManip::creator,
&footPrintLocatorManip::initialize,
if (!status) {
status.perror("registerNode");
return status;
}
return status;
}
MStatus uninitializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj);
status = plugin.deregisterNode(footPrintLocator::id);
if (!status) {
status.perror("deregisterNode");
return status;
}
footPrintLocator::drawDbClassification,
footPrintLocator::drawRegistrantId);
if (!status) {
status.perror("deregisterNode");
return status;
}
status = plugin.deregisterNode(footPrintLocatorManip::id);
if (!status) {
status.perror("deregisterNode");
return status;
}
return status;
}