#include <fbxbindingoperator.h>
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bool | Evaluate (const FbxBindingOperator *pOperator, const FbxObject *pObject, EFbxType *pResultType, void **pResult) const override |
| Evaluates the object properties specified by "X" and "Y" return X*Y as a float. More...
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bool | ReverseEvaluate (const FbxBindingOperator *pOperator, const FbxObject *pTarget, const void *pIn, void **pOut, EFbxType *pOutType, bool setObj, int index) const override |
| Run the inverse operator on the given object, assigning the result directly to the object. More...
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virtual | ~Function () |
| Destructor. More...
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Definition at line 599 of file fbxbindingoperator.h.
Evaluates the object properties specified by "X" and "Y" return X*Y as a float.
- Parameters
-
pOperator | Operator running on the object. |
pObject | The object that will be evaluated. |
pResultType | The type of the result to be returned. |
pResult | A pointer to a buffer that can hold the result. |
- Returns
true
on success, false
otherwise.
Implements FbxBindingOperator::Function.
Run the inverse operator on the given object, assigning the result directly to the object.
- Parameters
-
pOperator | The operator that will be applied. |
pTarget | The object that will be evaluated. |
pIn | |
pOut | |
pOutType | Type of value being reversed. |
setObj | Control to set the property (only to query by the default ). |
index | Used only in FbxMultiplyDistBOF. |
- Returns
true
on success, false
otherwise.
Implements FbxBindingOperator::Function.
The documentation for this class was generated from the following file: