13 #ifndef _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_CHANNEL_H_
14 #define _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_CHANNEL_H_
67 bool AddTargetShape(
FbxShape* pShape,
double pFullDeformPercent = 100);
78 int GetTargetShapeCount()
const;
84 FbxShape* GetTargetShape(
int pIndex);
90 const FbxShape* GetTargetShape(
int pIndex)
const;
96 int GetTargetShapeIndex(
FbxShape* pShape);
102 double* GetTargetShapeFullWeights();
108 void SetFullWeightsCount(
int pCount);
131 #ifndef DOXYGEN_SHOULD_SKIP_THIS
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
EType GetSubDeformerType() const override
Get the type of the sub deformer.
virtual FbxObject & Copy(const FbxObject &pObject)
Copy an object content into this object.
Array that stores pairs of FbxString and a pointer.
ECloneType
Types of clones that can be created for FbxObject.
Class for blend shape deformer.
The base class of most FBX objects.
virtual void Construct(const FbxObject *pFrom)
Optional constructor override, automatically called by default constructor.
A shape describes the deformation on a set of control points, which is similar to the cluster deforme...
Class for blend shape channels.
virtual FbxObject * Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=((void *) 0), void *pSet=((void *) 0)) const
Creates a clone of this object.
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.
Class for array of basic elements such as pointers and basic types.